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The rest of the complaints seem like Main Character Syndrome. You are just one of many, a tiny cog in the machine. When you view your actions isolated, they naturally do not matter.
Edit: If you wanna see when a truly player controller system look at Eve Online. You would probably find that far more demoralizing.
In Foxhole, even if I only produce 100 scrap, that is 100 scrap that would NOT exist if I didn't mine it. Meanwhile in Helldivers, partly thanks to the incredibly confusing liberation system and 0 official explanation, I have no idea if me playing DOES anything.
EDIT: Also, further counter to main character syndrome. It isn't that I have very little impact. It is that, based on my understanding of the current liberation system, my contribution to the galactic war ACTIVELY DIMINISHES other player's contributions. So I not only have next to 0 impact, I could very well be having NEGATIVE impact in the game's story.
And with the railroaded story, we ARE free to LOOSE any major order, it is only a problem if we want to WIN a major order the Dev's intended us to fail or struggle heavily with (if we are finding it a bit too easy given initial starting conditions).
Also when all the factions are fleshed out they'll add endgame scenarios like the first game, then reset the entire thing. We just don't have it now b/c live service model.
Seems like a pretty bad engagement scheme if it demoralizes and burns out players, and that's a problem for a live service model.
The frontlines have more or less stabilized where they are which requires hard concentrated pushes for breakthroughs.
The enemy has the advantage of being a unified cohesive force working in concert from a top down hierarchy like a traditional fighting force.
The Player Base is a chaotic mess with no real organization.
♥♥♥♥♥♥♥ CHRIST. HAVE YOU NOT READ A ♥♥♥♥♥♥♥ THING I'VE WRITTEN ON LIBERATION? THIS IS ENTIRELY INCORRECT YET AGAIN!
I have written out the entire mechanics of Liberation THREE TIMES including how to best maximize Liberation gains.
After resting a bit, you'll have something new to enjoy like new warbonds and stratagems.
galactic map can be safely ignored as its been proven over and over its meaningless.
if I feel playing bots, I will go and deploy with bots, If I want to squish bugs, I go play bugs.
nothing is stopping u helldiver.
bugdivers already do this, why not us too.
as an autist idgaf about the map. i realised very early it was all BS.
B) I have read your previous descriptions, but CLEARLY you nor the devs have done a good enough job explaining it.
If the liberation rate is throttled back with more players, I don't see how me joining in and biffing a level 8 campaign with 30 deaths isn't lowering the impact of people preforming level 10 missions flawlessly, or at the very least having 0 impact.