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报告翻译问题
Sidearm only, for example, no strats, no help, just you and a 6 shooter. I'm sure that would be at least a little difficult for people complaining that the game isn't hard enough when they play multiple hours a day.
bro that 6 shooter is overkill AF, u can take a hulk with those 6 bullets. it is PEN 4, it can kill anything with enough acuracy and patience.
It’s just too easy to kill everything and the enemy isn’t deadly enough to justify being that squishy.
or the cannon tower, it can snipe u outta nowhere, and it is very precise. I hate when I get sniped by one while using my mech and it gets destroyed.
I'm just so flabbergasted that people continue to propagate this narrative with so unbelievably little understanding of what makes games fun for a lot of others. It's almost as stupid as the "we dun need nurf in pve game!1"-trope.
For a lot of people games are an optimization challenge. Competitive players for example - which have proven to be a very large crowd of people. You can't just tell these people "no, you must gimp yourself to make it fun1!" without taking the entire fun away from them.
mortar tanks, pre-fix rocket striders, launch bile titans come to mind especially
not really
scorcher pretty much only works well on bot front.
if you get the tougher enemies on bug front, well then it's fine.
but let the server spawn 2 waves with 20 lesser bugs - you run out of ammo in no time.
that's why the scorcher does not work there
same for the zombies on the illu front.
well you can get arround that if you use stratagems and machine guns supprt weapons
That is what incendiary grenades are for.
And you do not run that often into that many enemies that the scorcher cannot handle.
Kinda sad not just for HD2 but any game where difficulty is a pissing match lol
I mean, to each their own. If that's how they want to play, there is no issue with it. I just think its childish to only view the game from that tiny lens, then claim its too easy. If you want a challenge, make one yourself! Play with "bad" guns. Bring different stratagems.