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I have always and will always play planets which have a biom I enjoy the most on the enemy types i enjoy the most.
I prefer bugs so i play bugs even if the MO is for bots or Cuthulu people.
I prefer more barren planets like moon or desert planets. So i play these even if the MO asks me to play swamp planets which i hate
I prefer regular mission types with huge areas so i will play them instead of defensive planets where 2 out of 3 missions are small maps like blitz and extraction missions.
Sorry to say this but.....i paid for the game to enjoy it and not to have it as a 2nd job.
A thing like the "galactic war" simply does not enter the equation, I do not care about contributing to the "effort" I just want to enjoy the game.
If I don't want to play on a sandstorm planet your petty little post here won't change that.
Besides... do you really think you could *win* the war? Or lose? You know it's a game and the devs will ALWAYS have some planets to fight for as long as the servers are running no matter how many planets we win or lose.
So please stop these cringe posts and keep you little head canon for yourself.
That being said, i try to play on planets that have a positive liberation rate, just not on bugs, there are enough players already to take care of the bugs.
the only way to engage with this game.
neither do i care...
tbh i'm more then pleased that some people do the planets and don't get over 0% - why? coz when the planet is lost. the next gets attacked.
so just let people play what they like and be a roadblock for the enemy. they are doing that for about 20 days by now
"well i bought the game so " well so did i and when we fail to get a strategem because none of you cared dont be a crybaby about it
GW is a ongoing narrative giving us different stakes to partake in and as time goes we get more stuff out of it
hd2 wouldnt be half as interesting if it didnt include community affecting GW
like malevolent creek,meridia , x45, calypso and so on
it is becoming more appealing by the day to have more strategems in the warbonds since casuals will just say no to a M.O. related strategem regardless how cool it is like it was with the napalm barrage we fought to the tooth and the nail to get it , if Joel didnt lower the decay we wouldnt have got it a second time
so yeah we cant please both of playerbase
We are into a "campaign" right now but in the coming years, when the live service end, this will be an issue if the game freeze on the same 4 planets for months with zero progression.
Liberation process and enemies attacks have to be reworked to take into account those unable to read or understand map information.
A good chunk of players are limited individuals ("I play only on desert", "I play where I want", "You can't tell me where to play", "I don't care", etc....) and this must be considered.
So, OP, this kind of message should be directed to AH. They are the ones that have implemented a design that only works with a small playerbase and/or private servers.