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Giving them a weak point to hit doesn't make them less of an annoyingly strong unit.
When they're spinning over my head or pressing me down a street behind a swarm of zombies, I don't have time to line up a shot on their damn jetpack.
EVERY unit has at least one weak point or weak-ish point to hit, but THIS unit can still tank a direct hit to the jetpack with armor penetrating weapons. It takes at least two hits with a Senator to pop that jetpack.
So no. If that's the weakness, it ain't weak enough to make up for their laundry list of strengths.
Diving exists as do impact grenades.
I've gotten a fair bit just diving out of their way and firing.
This basically.. its easy with any auto based weapon. Just think like the dodgeball movie.
Dodge/dip/dive & dodge
So we're playing word games now? Or are we talking about actual practical gameplay?
They have one weak-ish spot that still takes multiple hits to crack, and it's on their back. You know, the part of them you CAN'T see when they're shooting at you.
They're still a flying unit that is nimble AND fast AND tanky AND hits hard.
I call ♥♥♥♥♥♥♥♥. This is not good design work.
Alternatively one headshot from AMR kills them too
they shrug off anti tank rounds cause the have ablative armor making them tank 80% less from the first hit
All mid pen weapons decimate every regular enemy in the game due to how armour works...exception being the liberator penetrator, which sucks so bad...low ammo, low damage, takes most of the mag to kill any mid enemy...but its free.
Adjudicator, counter sniper, xbow all obliterate overseers. Senator 1 shots them to the head/jetpack. MG43/HMG currently dominate. WASP can hit them if you want but it also sucks in general, you are better off taking the HMG and resolving your skill issue.
Tell us a little bit about what youre using? If youre using a shotgun primary weapon that might be the problem. What are you using in terms of grenades? Incendiary Impact does a great job of keeping the voteless at bay. Also unless you ahve to youre not supposed to face tank hordes... Run from them. You are faster than literally everything on the bot and illuminate front.
when fighting against the fyling oine, just move left and right, it will mess up with their aim. The only time when their aim can instantly kill you is when you stand till and shoot them at dangerous range. And overall, don't be panic and stay calm, That also the most effective way on dealing with them.
It needs tweaking, they're already annoying as is hiding behind things to call in ships or nade spamming. I don't think they need this very janky movement on terrain lol.
doesn't take much to blow it up
man I just use a medium armour piercing assault rifle and spend half a mag taking one down, which doesn't matter because city maps have tons of ammo pickups
git gud