HELLDIVERS™ 2

HELLDIVERS™ 2

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Pocky Man Dec 27, 2024 @ 8:22pm
Future Ship Modules?
I've recently finished obtaining all my ship upgrade modules, and filled up on samples, and was wondering if there was any future plans for additional modules. I'm not sure of the road map myself so figured Id ask.
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Showing 1-8 of 8 comments
LeftIsBest-James Dec 27, 2024 @ 11:02pm 
only modules I'm interested in: reducing stratagem cooldowns :)
Last edited by LeftIsBest-James; Dec 27, 2024 @ 11:02pm
Kruger Dunning Dec 27, 2024 @ 11:14pm 
We don't know, devs are pretty quiet about upcoming changes and additions until they're nearly ready to release.
There's been little leaks and stuff devs have vaguely mentioned that suggest some changes to our gear and ships, so it's pretty likely
They've also added new ship modules before.

I think if we do get any new ship modules it'll be pretty minor, because these are permanent passive bonuses and it gets really hard to actually balance that if you have too many bonuses stacking up.

When they add more vehicles I wouldn't be suprised if we get a new set of vehicle themed ship module upgrades but we only have mechs and the FRV right now so it wouldn't really be worth a whole set of modules yet.
Chaos Dec 27, 2024 @ 11:35pm 
Whatever they do, please make it interesting instead of the recent tier 4 and 5 upgrade.
The upgrade is so situation and niche that if it's not because I have nothing else to use samples on, I probably won't pick it.
Last edited by Chaos; Dec 27, 2024 @ 11:35pm
アンジェル Dec 28, 2024 @ 1:09am 
Originally posted by Pocky Man:
Future Ship Modules?
I've recently finished obtaining all my ship upgrade modules, and filled up on samples, and was wondering if there was any future plans for additional modules. I'm not sure of the road map myself so figured Id ask.

Vehicles Bay
Mander Dec 28, 2024 @ 1:18am 
I wish for Onboard Labs for R&D where you use samples to develop weapon attachments and self buff for the mission.
It would finally means something to be a veteran.
Stainstein Dec 28, 2024 @ 1:24am 
Originally posted by Pocky Man:
I've recently finished obtaining all my ship upgrade modules, and filled up on samples, and was wondering if there was any future plans for additional modules. I'm not sure of the road map myself so figured Id ask.
I can only predict but I can see a Vehicles and Mech R&D such as: make them heavier so they won't easily flip over, easier to control, their call on or maybe increase their ammo capacity and damage.
アンジェル Dec 28, 2024 @ 1:30am 
Originally posted by Mander:
I wish for Onboard Labs for R&D where you use samples to develop weapon attachments and self buff for the mission.
It would finally means something to be a veteran.

spend 20 common samples = 5% damage boost to all weapons except grenades

spend 20 rare samples = 10% damage boost to all weapons except grenades

spend 10 super samples = 15% damage boost on an element of your choice (fire, electric, poison, explosion)
Mander Dec 28, 2024 @ 1:39am 
Originally posted by アンジェル:
Originally posted by Mander:
I wish for Onboard Labs for R&D where you use samples to develop weapon attachments and self buff for the mission.
It would finally means something to be a veteran.

spend 20 common samples = 5% damage boost to all weapons except grenades

spend 20 rare samples = 10% damage boost to all weapons except grenades

spend 10 super samples = 15% damage boost on an element of your choice (fire, electric, poison, explosion)

I was thinking more like:
- Your weapons' fire pull less attention from enemy patrols.
- You've better recoil control
- Your orbital cds are lowered further.
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Date Posted: Dec 27, 2024 @ 8:22pm
Posts: 8