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There's been tons of times I'll get near one of their bases or a SAM site and then a group of 30 zombies spawns off screen and comes rushing in at full tilt
The watchers are very very sensitive and get drawn to your location very easily. Their hearing range is quite long, as I've sprinted when I was about 50m+ away from one and it got aggro'd towards me. You can tell when they're passive as they have a blue light or they're investigating something when they start doing a strobe effect of blue and purple
It feels like as long as you're in the city the gamemaster will keep spawning tons of zombie waves
Since im not playing stealth i cant confirm but that might be a reason... or its just ♥♥♥♥♥♥ AI.
AI pathing
dynamic ambient spawn system and spawn radius
AI player detection
AI frozen after spawning until players get close
I've had moments where Voteless have a sixth sense and know I'm there two blocks away,
then I've had moments where I can walk past Voteless like they're still Super Citizens just out for a stroll ignoring you.
Just find the best solution to take them down as soon as possible.
Illuminates react to noise, fire a weapon and they will go in that direction, use turrets to lure them where you want and no one will follow you.
Try to understand at which group belong the illuminate that you are killing, all of his group will be alerted when he dies, be prepared.
Stealth is possible, it's just difficult if you don't plan your attacks well.