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most people just want to play a mission or 2 a day and have fun shooting things
And bots on helldive on a planet with fog is not fun.
Then dont play bots on helldive on a planet with fog.....
Same for me, under normal circumstances.
But i know a lot of folks don't like bots on the higher diffs.
Trivial has always remained the best in terms of pure liberation score. But no one likes to run them cause their boring as ♥♥♥♥.
Additionally, the system will scale by populus across the entire galaxy, if a majority of the playerbase focuses in a single system than it'll scale. But if everyone is spread apart you earn less score even if the number of players spread across is higher.
an entire galaxy with 100 players that are all on 1 planet will get 100% scaling where as a galaxy with 1000 players all spread across 2 planets will get 50% scaling making the 100 players actually achieve more as an end result.
But, no one actually cares about pure raw liberation score or the war map in general, most people just want to shoot bots/bugs.
The fact that liberation score is so disproportionately unbalanced in favor of the unfun missions and scales horribly is in direct contradiction to it's purpose of serving as a entry point to the gameplay.
That is people should be able to play the game and get rewarded from the gameplay not sit around doing nothing on an idle/spreadsheet simulator. The war map is a joke of a system that is poorly implemented.
I assumed as much, though after a brief search couldn't find any other posts about the topic, my bad for bringing it up again if it was already common knowledge.
People get banned on the discord all the time for even mentioning it as a viable option.
Lol how very democratic of the discord mods.