HELLDIVERS™ 2

HELLDIVERS™ 2

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Kumori May 24, 2024 @ 7:20pm
Switching shoulders should be independent of aiming
So I recently discovered that you can aim the rockets of the exosuit more accurate by switching shoulders. Problem is that in order to do so, you still have to use the same actions as on foot. Meaning you aim with rmb and hit q to switch shoulders and hold it for the duration. On foot that's not a problem, but in the exosuit, you're shooting your minigun for the entire time. And generally speaking you're using your rockets on elite targets, where the minigun is useless until you strip armor, nevermind the fact that your point of aim is now different so the minigun isn't "accurate".

In either case, switching shoulders shouldn't be aiming dependent. This would allow the player to "peek" around left-hand corners without exposing themselves and otherwise set their aim to the left when they are ready to engage.

Also rockets on exosuits should do the same damage as handheld rocket launcher (i.e. 1 headshot for a charger).
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橘光 May 24, 2024 @ 7:28pm 
The "handheld rocket launcher" known as recoilless rifle is actually not a rocket launcher, I think the exosuit's rocket launcher is the same as the rocket sentry.
Kumori May 29, 2024 @ 11:20pm 
Originally posted by omiTciM:
The "handheld rocket launcher" known as recoilless rifle is actually not a rocket launcher, I think the exosuit's rocket launcher is the same as the rocket sentry.
I'm well aware of the differences, not the point of the discussion.
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Date Posted: May 24, 2024 @ 7:20pm
Posts: 2