HELLDIVERS™ 2

HELLDIVERS™ 2

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For all the so called 'sweats' or 'pros'
You're telling me you're random lobying D10 and able to 100% the map in 15 mins like BEFORE the weapon buffs? Like you can still run 0 support weapon stratagems (except EAT/Commando) and STILL clear the map - 30+ of common + 30+ of rare samples + super rare + ALL POIs + all side objectives + Meganest/Fortress. *edit* with less than 5 total deaths.

Seriously? I call ♥♥♥♥♥♥♥♥. The spawns now is making stealth a near impossibility if someone across the map isn't pulling all the aggro, and considering that they have made air units no longer a mission 'modifier', but permanent, you're telling me you can actually pull off stealth without some form of anti-air?

So many ♥♥♥♥♥♥♥♥ keyboard warriors that haven't even bothered to play the game and are just armchair theorising about buffs and game becoming easy - full of crap. Go into a game, play D10 in a random quick play lobby, and tell me the number of times you can pull off 15mins full clears in a row.

This isn't even happening with my usual pre-made now.

Ridiculous.
Last edited by Babyfaced Beauty; Sep 20, 2024 @ 3:23am
Originally posted by NotReallyMyName:
It isn't about 'doing' hard missions, it is about whining why others can do them. Elitist grindset, others can't do it, me better, me bigger stick.
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Showing 31-45 of 82 comments
Netsa Sep 20, 2024 @ 9:29am 
I can't tell who's on whose side, this argument just sounds like a massive amount of gatekeeping. The kind of stuff that happened when Elden Ring nerfed Radahn.
Raymond Sep 21, 2024 @ 12:04am 
Originally posted by Netsa:
I can't tell who's on whose side, this argument just sounds like a massive amount of gatekeeping. The kind of stuff that happened when Elden Ring nerfed Radahn.
I managed to beat diff 10 solo before the nerf so it's all good, no gatekeeping here. Just hope AH make enough money from this player surge so they could add new content, which is what the majority of people really want (the missing 700k players who did not return to this game af last update). Otherwise the low diff peeps who just came back are going to quickly realize how boring this game can be when you drop the "Hell" out of the "Helldiver".
Babyfaced Beauty Sep 21, 2024 @ 3:05am 
Originally posted by Slithy:
Originally posted by BabyBeauty:
This isn't even happening with my usual pre-made now.

Ridiculous.
Just because you're bad doesn't mean everybody else is.

Also, the quality of players has decreased exponentially since all the Bads started playing on Difficulty 10 since it's easier now. Sweats weren't the problem, you Bads are.

The fact that Super Helldive is now so easy and you Bads STILL complain about Super Helldive just reinforces that you're... well... bad.


Lol, now so easy when we were clearing randoms pre-patch.

No, the spawns changed, you get broken limbs hopping off a small ledge in light armour, and air is a permanent fixture.

You can go slog through the spawn with AT and evac at 35 mins, 'easily'. - if that's your definition of easy, that things can be killed easier, then you must mean that before this, you couldn't even full clear D10, LOL.

Slogging through D10 over 35 mins is not the definition of 'easy', with time you should have gotten to D10 regardless of what ever patches came out. Muscle memory and experience always eventually results in progression, NOT patches.

If you actually figured out the game mechanics proper, you'dve been clearing D10 faster and sooner.

The fact that us D10 regulars now take longer to clear it means the game has gotten 'harder'.

Yes we can slog through 25 mins of combat trying to speed through stuff, but it is NOWHERE NEAR 15 MIN LIKE BEFORE.

Game is game, pointing and shooting = braindead easy play.

You finally confident enough to come to D10 with the new buffed weapons doesn't mean you're good, and no, 35 mins does not = easy. It sounds like you had to work fkin hard to get there.
Babyfaced Beauty Sep 21, 2024 @ 3:07am 
Originally posted by Raymond:
Originally posted by Netsa:
I can't tell who's on whose side, this argument just sounds like a massive amount of gatekeeping. The kind of stuff that happened when Elden Ring nerfed Radahn.
I managed to beat diff 10 solo before the nerf so it's all good, no gatekeeping here. Just hope AH make enough money from this player surge so they could add new content, which is what the majority of people really want (the missing 700k players who did not return to this game af last update). Otherwise the low diff peeps who just came back are going to quickly realize how boring this game can be when you drop the "Hell" out of the "Helldiver".

The thing is, we have L4D 2, and people still go back to it once a year or so to just full clear the whole campaign, and it's always a blast, like watching harry potter or lord of the rings at yearly get togethers (like christmas or newyears).

Fun is fun, even when played over thousands of times.

The game has gotten more fun, but certainly not because it has gotten 'easier'.
chickabumpbump Sep 21, 2024 @ 3:15am 
Why would you want to finish a map as fast as possible and kill as little as possible…..
Danyaell Sep 21, 2024 @ 3:19am 
Originally posted by XXX_SniperSlayer42069_XXX:
Originally posted by Forblaze:
I don't know why 15 minutes is necessary. Difficulty 10 was already relatively easy even without 'sweating' and trying to rush through it.

https://youtu.be/GGo4cl0TNN8

https://youtu.be/b1hflSZl9R8

https://youtu.be/oEEdO4iGZyk

https://youtu.be/CD9cQkYDFTE

And the game is absolutely noticeably easier now.
>Playing bugs
>pitiful amount of kills
>ignoring most of the combat

Dude, the joke writes itself.

My squad who quit playing due to frustration and who are now playing again due to the buff patch, would get 1300-1500 kills average on pre patch diff 10 with a near perfect clear rate.
Killing enemies is not the objective of this game. It's the objective in Halo Though.
CloversDrop Sep 21, 2024 @ 3:23am 
I use the scout light armour, with the -detection perk. Never used anything else.
I can still run past things, quite close, without alerting them.

I'm level 150, with near enough 500 hours, so I think I'm OK hitting a POI and killing everything there without anything calling for reinforcements.
Turrets don't cause them to call for reinforcements for example.

I'm not saying I can 100% an entire D10 map with 3 randos in 15 minutes though.

Stealth is still viable in my opinion.
chickabumpbump Sep 21, 2024 @ 3:25am 
So people now want to play the game but ignore the game part of the game.

Right
Babyfaced Beauty Sep 21, 2024 @ 3:33am 
Originally posted by chickabumpbump:
So people now want to play the game but ignore the game part of the game.

Right

Nope, it's people who say the game is easier only because they managed to scrap up a win in D10, and usually skipping the mega and fortress - that is the joke.

The game is not easier, that is why it is more fun. Now we can't just shortcut dive off cliffs when stealthing without a surefire broken limb penalty, now we can't just skip air counter (means we actually need to kill air patrols, just blow up shrieker nest across the map isn't enough 'anti air' anymore).

The idiots saying the game is 'easier' haven't been in D10 before to know what 'easy' meant.

Easy meant I could totally cheese everything and even play with just 2 fingers. That is easy. That was possible BEFORE this patch.

This is NOT easy, and its fun.

Therefore the title - there are lots of 'so called pros and sweats', who think they are, but they clearly are NOT.

They are casuals slogging into the fight and killing things because of good enough hand eye coordination to kill bugs and clearing the mission with a 35 mins evac when attempting full clears. - that is bloody hard work, calling it easy is a joke.
Babyfaced Beauty Sep 21, 2024 @ 3:46am 
Originally posted by Sonicle:
Originally posted by BabyBeauty:

Nope, it's people who say the game is easier only because they managed to scrap up a win in D10, and usually skipping the mega and fortress - that is the joke.
Not even remotely true.

Originally posted by BabyBeauty:
The game is not easier, that is why it is more fun. Now we can't just shortcut dive off cliffs when stealthing without a surefire broken limb penalty, now we can't just skip air counter (means we actually need to kill air patrols, just blow up shrieker nest across the map isn't enough 'anti air' anymore).
Just because you had to do that, doesn't mean everyone else had to do that.

Originally posted by BabyBeauty:
The idiots saying the game is 'easier' haven't been in D10 before to know what 'easy' meant.
Someone who had to stealth past everything and abuse de-spawn mechanics to win isn't someone to judge anything. Game is much easier because the things that were supposed to be a threat - bile titans/chargers etc have been made much easier to kill.

Originally posted by BabyBeauty:
Easy meant I could totally cheese everything and even play with just 2 fingers. That is easy. That was possible BEFORE this patch.

This is NOT easy, and its fun.

Therefore the title - there are lots of 'so called pros and sweats', who think they are, but they clearly are NOT.

They are casuals slogging into the fight and killing things because of good enough hand eye coordination to kill bugs and clearing the mission with a 35 mins evac when attempting full clears. - that is bloody hard work, calling it easy is a joke.
I would clear on average 20-30 mins with randoms including PS5 players, I've had plenty of games finish where the timer has expired and games where I've stood at the evac for 5 mins+ because waiting on someone getting their samples back etc. 10 requires you to be awake.

You even playing the same game? You taking so long to clear? LOL And you think you're good? L O L.
Babyfaced Beauty Sep 21, 2024 @ 4:16am 
Originally posted by Sonicle:
Originally posted by BabyBeauty:

You even playing the same game? You taking so long to clear? LOL And you think you're good? L O L.
I'm guessing I got this response because I gave you realistic finish times for 10 that you couldn't immediately take a dump on. Like yeah, it takes about 20-30 minutes with random people including PS5 players to clear every objective depending on map layout etc.

You make no sense with your argument, and no, realistic is a stretch - I just carried a bunch of noobs in D10, cleared mega for them solo, cleared stalker lairs solo, it was 8mins and they cleared the 3 destroy bug eggs main objectives - then they gunned straight for evac without clearing the other 3 bug nests.

Game is literally rushable in short times with randoms - evaced at 12 mins with mega cleared.

But they were dying like flies and the sub 5 death couldn't be met.

Since you're not a pro, then you're a pretend pro thinking you're any good at all. I'm calling out on you, 30 mins is a bad time. I'm done in 1 hour, you're slogging away at 2. I'm off to do something else, you're still in the game.

Shooting targets is but childs play - and very brain dead at that.

Great players solve problems however it is done, and they do it in creative, fun, and usually fast ways.

You can go ahead and clear a mission with no primary or support weapon, but that does not make the game easy.

IF you're saying this game is easy and pulling out absolute garbage time - you are contravening yourself. You're bad, so you're a fake 'sweat' or 'pro'.

You're not a pro/sweat. You're average. And you've outed yourself a few posts back.
The author of this thread has indicated that this post answers the original topic.
NotReallyMyName Sep 21, 2024 @ 4:20am 
It isn't about 'doing' hard missions, it is about whining why others can do them. Elitist grindset, others can't do it, me better, me bigger stick.
Hariman Sep 21, 2024 @ 4:35am 
Originally posted by BabyBeauty:
Originally posted by Malakith`4f:
Why would it have to be done in 15 minutes? The game gives you 40 for a reason.

Because 15 mins was doable in the patch before this. To so called 'the game is too easy now' idiots, 15 mins would be the standard. But no, they can't do it. They probably never did it before in previous patches either.

I'm now seeing lots of d10 randos skip the meganest/fortress entirely.

Like what is the point of going to D10 if you don't even bother with the whole point of D10? Just go to D9 and you get the same experience without the forced closed off environment putting up the real challenge of D10 (meganest/fortress).

The game has not gotten easier, it's actually gotten more challenging, the so called 'game is too easy' idiots haven't played.

And it is a GOOD difficulty bump too.


You're moving the goalpost by assuming 15 minutes should be the easy standard now.

Also, d10's spawns are slightly different from d9, so the game isn't the same just going one difficulty level down.

You also have no proof that "sweats" haven't played difficulty 10. That's just your assumption because you say that's correct because you say so.
Babyfaced Beauty Sep 21, 2024 @ 4:38am 
Originally posted by NotReallyMyName:
It isn't about 'doing' hard missions, it is about whining why others can do them. Elitist grindset, others can't do it, me better, me bigger stick.

And those very same elitists are bloody average thinking they are any good. They are not. They just want to seem good because they think they can do something that other's can't, yet when held to standard against the real good players, they are so bad.

From the real good players here - this game is fun, it hasn't gotten 'easier', by actual standards, it has gotten 'harder' to pull off absolute cheese. You have to play the game a little, it is no longer clear D10 with 2 fingers, unlike before this patch.

Why?

Enemy spawn increased
Air is no longer a 'mission modifier' but can happen on any map without notice.
Light armour - stealth armour - has been nerfed, and you break limbs falling off small ledges - so no more free terrain skips when running/blitzing objectives.

As for killing of enemies (chargers)? The average player could've always do that even before the nerf (well, with the flame thrower pre-nerf, and post nerf - the spawn rates went to rock bottom so it wasn't an issue either as they were split with impalers).

Chargers are still overall harder than before flamethrower got nerfed (it used to take just under 1/4 tank to kill a behemoth charger, and it was also before breaker incendiary got nerfed).


So I'll just put here why all those idiots have no idea how boring and easy the game was before this patch - please read.

Pre-escalation of freedom/fire nerf.
We had flamethrower, behemoths got introduced - couldn't 1 tap them anymore with quasar, so many made the switch - and behemoth chargers, or just chargers in general died faster than pre-behemoth chargers.

Escalation of freedom/fire nerf
- Impalers got introduced, and they also cut down the spawns of chargers/impalers over all on D10 due to flame no longer being able to gib the chargers.
- Bile titan spawns were also reduced
- You had time to refresh OPS for chargers, and people ran COMMANDO because 2 tap charger behemoths anyways, and EAT vs titans which was still 2 taps (also easy with commando)
- map was mostly empty in D10 post escalation of freedom/fire nerf due to the reduced spawns
- air enemies were still a modifier "shrieker patrols" or something to that effect.
- IT was bloody easy to sub 15 mins full clear D10 on this patch, game was literally playable with 2 fingers.

Buff patch - now
- weapons got buffed so now, we can 1 EAT tap behemoths and bile titans
- spawn rates has gone up, it is not uncommon to see 4 impalers along with chargers/titans
- air is now whenever and can not be anticipated with modifier
- light armour got nerfed so you broke a limb by turning around too quickly
- now you actually have to watch where you're jumping off, skips are not as easy, and you have to give up something to fight air properly in case they spawn

Overall - the game for the real sweats like us - has gotten a little more challenging to run sub 15 mins full clears.

Is it easier to kill enemies and do the basic average joe stuff? Yes, but you can do that in D9 and the experience of killing stuff would be better there.

D10 is the mega/fortress - the terrain is what forces you to have more difficulty, especially with impalers and air just swooping about. It wasn't about chargers or titans though those were also there- but they were always 2 tap commandos or a few EAT/Orbital precision strike for titans, and they were much lesser in the patch before.


The forums are full of noobs that just gotten into D10 and think "I'm finally IN D10, it's supposed to be IMPOSSIBLE, THE GAME IS TOO EASY NOW".

If you play something long enough, eventually you can also get into D10 - and may do and skip the fortress/mega nest.

These very same noobs then talk about 30 mins clear times - and say the game is getting easier. But they have absolutely NO standard of measure because they have NEVER dared to go into D10 due to the imaginary shackles they put on themselves through their own fears.

D10 has been EASIER. It is now HARDER to pull of easy-peasy full clears sub 15 mins less than 5 deaths.

From a real sweat/pro perspective, the game has technically gotten more challenging.

It is a good challenging, you actually have stuff to fight and shoot, you clear missions with at least 50-100 kills now whereas before you could do so in 20 or so kills for some of the stealthers.

Trying to sub 15 mins with less than 5 deaths in a public lobby is hard now (mainly because of the number of average players finally stepping into D10 and not knowing what to do - so they evac asap out of fear and think they have cleared d10).
Forblaze Sep 21, 2024 @ 4:47am 
Originally posted by BabyBeauty:
And those very same elitists are bloody average thinking they are any good. They are not. They just want to seem good because they think they can do something that other's can't, yet when held to standard against the real good players, they are so bad.

This just screams insecurity, frankly. Projecting what you fear people think of you onto them. If bad players were already clearing 10, then there was no balance issue that needed corrected.
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Date Posted: Sep 20, 2024 @ 3:22am
Posts: 82