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Ein Übersetzungsproblem melden
Yes, what makes a weapon rifled is grooved channels in the barrel, which encourages rounds to spin and stabilize in flight. This was a major advancement in firearms, as it greatly improved the accuracy and effective range that was possible. Earlier guns are "Smooth-bore" muskets because the barrel lacks rifling and is simply a smooth tube of metal.
The term rifle comes from the rifling, which is the name for the grooves inside the barrel of most guns that cause the bullets to spin, which stabilizes the projectile and increases accuracy. Back in the day, long guns were called muskets, and usually smoothbore (i.e., no rifling). Rifling has existed since the 1500s, but had to be done by hand, so was expensive and not done for most weapons. To differentiate, muskets that had rifling were called "rifled muskets" and as the process became more commonplace, this was shortened to just "rifles". As a result, rifle usually refers to a long gun, but rifling is actually in most firearms today, pistols included.
Despite looking weird, the recoilless rifle is actually operating much like a normal rifle. Some of the earlier RRs would have looked more like conventional rifles, but the mechanism is basically the same. It comes from this whole arms race of making anti-tank weapons. They started off making big rifles to shoot at tanks when they first appeared in WWI, basically like the game's anti-materiel rifle. But as armor got thicker, the guns got bigger and bigger. To compensate for such powerful rounds, the guns had to be excessively heavy to absorb the recoil and not kill the user. This reached kind of an upper limit of practicality, and they were too heavy to carry around and be used by infantry.
One of the solutions to this was the RR, which is just a gun where the bullet explodes out the back as well as the front, meaning the force goes roughly equal in both directions, and cancels out. For this to work, it has to be vented out the back. This actually wastes half the energy of the cartridge doing this, but because the recoil is no longer an issue, the upper limit on size of a weapon and cartridge is determined by what a person can realistically carry around, hence the gigantic rounds you see in game for the RR.