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If you have HD1, try using heavy armor trait in that game, you will know that's how heavy armor should be.
ah yes, you'r type of people like to use "just use cover" as a catch-all when it does not solve the problem everytime
There's always situations where cover is getting bombarded with explosions and ragdolls, getting shot from behind by a patrol or one lonesome survivor
Mortar shot from mortar tank and emplacements
So tell me, if you're behind cover, why do you need light armor to begin with?, Heavy armor will just do the same behind cover and let you survive alot more punishment where a single sneeze from light armor gets you obliterated against bots
As for why I want to wear it? SWAG @_@. Heavy armor looks so cool!
Edit: plus no offence but the difference in damage you take from light to heavy, is laughable. Maybe they'll actually make it more tanky in the future but right now, the difference is negligible.
Clearly shows you haven't played bots enough to realize no matter how perfect the plan, its never going to go the way you want
don't kid yourself acting text-book example, You already experienced yourself situations where being behind cover did barely to help you survive in certain situations, it going to happen frequently and light armor is undesirable in those situations
This is a time in history where we have some of the heaviest gear on soldiers and armor on tanks in history.
Besides that though, you got double the durability on heavy than you do with light, speed's worse but you don't really need speed anyway, you're not dodging bullets with it, it just makes it easier if you're bad at positioning ahead of time. I mostly use light armor if I'm just speedrunning stuff, otherwise heavy or the medium extra padded is my go to.
Mostly seen the opposite opinion out of people, saying light is now "useless" as it gets two tapped by a warrior combo while medium will survive 3 hits and heavies 4 hits, meaning it's just the difference between dying every combo and surviving it to stim.
Your example would be better stim economy wise, if you were talking about light engagements. Heavy armor is good in those. Saves quite a bit of supplies. But then, light armor can simply dodge all that. If your light armor members get frozen solid as soon as something shoots in their general direction, then no wonder you think what you do. Go from cover to cover and shoot in between. Simple concept and works like a charm.
Light armor is however more desirable for most people on bugs as bugs are majority melee units (until the addition of the pseudo-range impaler)
i still rock heavy armor anyway cause the speed loss does not bother me at all