HELLDIVERS™ 2

HELLDIVERS™ 2

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Lunaire Sep 26, 2024 @ 9:13pm
Heavy armor's place
How about we give bigger stat buffs for lighter armors but same speed for everybody? I want to use heavy armor but I don't want to slow my team down. When I'm talking about stat buffs I'm talking about the "30% recoil reduction" kind of stat. Not the armor values.
Thoughts?
P.S.: right now you are technically more durable with light armor due to increased mobility anyway, so heavy armor imo is completely useless.
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Showing 1-15 of 44 comments
Chaos Sep 26, 2024 @ 9:20pm 
That wouldn't feel very heavy now is it?

If you have HD1, try using heavy armor trait in that game, you will know that's how heavy armor should be.
your opinion falls flat against bot front, Heavy armor is a necessity save for medium armor with extra padding
Lunaire Sep 26, 2024 @ 9:26pm 
Originally posted by Durgel "Vulture":
your opinion falls flat against bot front, Heavy armor is a necessity save for medium armor with extra padding
I fare better on the bot front with light armor than heavy... so you are going to have to explain that one to me. You guys heard about cover?
Originally posted by Lunaire:
Originally posted by Durgel "Vulture":
your opinion falls flat against bot front, Heavy armor is a necessity save for medium armor with extra padding
I fare better on the bot front with light armor than heavy... so you are going to have to explain that one to me. You guys heard about cover?

ah yes, you'r type of people like to use "just use cover" as a catch-all when it does not solve the problem everytime

There's always situations where cover is getting bombarded with explosions and ragdolls, getting shot from behind by a patrol or one lonesome survivor
Mortar shot from mortar tank and emplacements

So tell me, if you're behind cover, why do you need light armor to begin with?, Heavy armor will just do the same behind cover and let you survive alot more punishment where a single sneeze from light armor gets you obliterated against bots
Lunaire Sep 26, 2024 @ 9:40pm 
Originally posted by Durgel "Vulture":
Originally posted by Lunaire:
I fare better on the bot front with light armor than heavy... so you are going to have to explain that one to me. You guys heard about cover?
There's always situations where cover is getting bombarded with explosions and ragdolls, getting shot from behind by a patrol or one lonesome survivor
Mortar shot from mortar tank and emplacements

So tell me, if you're behind cover, why do you need light armor to begin with?, Heavy armor will just do the same behind cover and let you survive alot more punishment where a single sneeze from light armor gets you obliterated against bots
You just described a situation you put yourself in... m8 just look at irl military... why are they using less and less protection with time? With light armor you can relocate. With heavy, you're ♥♥♥♥♥♥ regardless of how much more protection you have in the situation you described.

As for why I want to wear it? SWAG @_@. Heavy armor looks so cool!

Edit: plus no offence but the difference in damage you take from light to heavy, is laughable. Maybe they'll actually make it more tanky in the future but right now, the difference is negligible.
Last edited by Lunaire; Sep 26, 2024 @ 9:43pm
Lunaire Sep 26, 2024 @ 9:49pm 
Originally posted by Chaos:
That wouldn't feel very heavy now is it?

If you have HD1, try using heavy armor trait in that game, you will know that's how heavy armor should be.
I did play HD1. Never wore heavy armor because they looked bad (generally speaking) and felt bad. Now heavy armor in HD2 looks kind super cool. So I want a reason to wear it. Which reminds me: wasn't a troop transport planned? That would solve all my issues without having to change a thing to the armor itself.
MagikarpMagi Sep 26, 2024 @ 9:55pm 
Using Heavy + Extra Padded is cool until a cannon tower one shots your slow ass anyways. Especially those new little short cannon towers that guard orbital cannons
Originally posted by Lunaire:
You just described a situation you put yourself in...

Clearly shows you haven't played bots enough to realize no matter how perfect the plan, its never going to go the way you want

don't kid yourself acting text-book example, You already experienced yourself situations where being behind cover did barely to help you survive in certain situations, it going to happen frequently and light armor is undesirable in those situations
Lunaire Sep 26, 2024 @ 10:05pm 
Originally posted by zidj:
Originally posted by Lunaire:
I fare better on the bot front with light armor than heavy... so you are going to have to explain that one to me. You guys heard about cover?
Heavies would know about cover better than any Lights because they can't run away forever.

The difference is less significant this patch but heavy will still buy you the extra time you need to survive sometimes. Lights may be faster, but every class can have schmoves. Proning and Diving remain some of the best options for staying alive and they are performed at the same speed regardless of armor picked.

Regardless of the armor I wear, when I'm caught with my pants down for example, prone + stim + get back up and run almost always lets me facetank my way to a more defensible position
Another reason lights can get out of dodge pretty easily is jetpacks. Unless they changed that recently, last time I used one on a heavy armor, it looked more like my character was having a very powerful fart rather than actually lift off. Which is cool for the memes but I guess heavies gotta go the shield way. Now, if you guys read the original post: "I want to use heavy armor but I don't want to slow my team down." <<<< this is my main issue. Not its use in combat. While going between objectives, I feel like a chain smoker and the rest of the team either looks at me with pity or annoyance depending on their mood.
Dakota Sep 26, 2024 @ 10:05pm 
Originally posted by Lunaire:
Originally posted by Durgel "Vulture":
There's always situations where cover is getting bombarded with explosions and ragdolls, getting shot from behind by a patrol or one lonesome survivor
Mortar shot from mortar tank and emplacements

So tell me, if you're behind cover, why do you need light armor to begin with?, Heavy armor will just do the same behind cover and let you survive alot more punishment where a single sneeze from light armor gets you obliterated against bots
You just described a situation you put yourself in... m8 just look at irl military... why are they using less and less protection with time? With light armor you can relocate. With heavy, you're ♥♥♥♥♥♥ regardless of how much more protection you have in the situation you described.

As for why I want to wear it? SWAG @_@. Heavy armor looks so cool!

Edit: plus no offence but the difference in damage you take from light to heavy, is laughable. Maybe they'll actually make it more tanky in the future but right now, the difference is negligible.

This is a time in history where we have some of the heaviest gear on soldiers and armor on tanks in history.

Besides that though, you got double the durability on heavy than you do with light, speed's worse but you don't really need speed anyway, you're not dodging bullets with it, it just makes it easier if you're bad at positioning ahead of time. I mostly use light armor if I'm just speedrunning stuff, otherwise heavy or the medium extra padded is my go to.
Wr4Th_0f_D0g Sep 26, 2024 @ 10:06pm 
Originally posted by zidj:
Originally posted by Lunaire:
I fare better on the bot front with light armor than heavy... so you are going to have to explain that one to me. You guys heard about cover?
Heavies would know about cover better than any Lights because they can't run away forever.

The difference is less significant this patch but heavy will still buy you the extra time you need to survive sometimes. Lights may be faster, but every class can have schmoves. Proning and Diving remain some of the best options for staying alive and they are performed at the same speed regardless of armor picked.

Regardless of the armor I wear, when I'm caught with my pants down for example, prone + stim + get back up and run almost always lets me facetank my way to a more defensible position
this patch? they haven't changed the difference between armour classes. they just made everyone squishier.
Wr4Th_0f_D0g Sep 26, 2024 @ 10:12pm 
Originally posted by zidj:
Originally posted by Lunaire:
Now, if you guys read the original post: "I want to use heavy armor but I don't want to slow my team down." <<<< this is my main issue. Not its use in combat. While going between objectives, I feel like a chain smoker and the rest of the team either looks at me with pity or annoyance depending on their mood.

You could try B-24 Enforcer. It's Medium + Fortified but has a 129 armor rating and 77 stam regen IIRC. Basically it's a medium/heavy hybrid and the stamina stats reflect that. Fortified makes sense against rockets now so it might just be what you're looking for.

Alternatively, teammates with stim pistol and experimental stims booster. Stim pistol alone will reset your stamina, the booster on top gives you the speed you need to keep up with everyone else
I heard rockets do mainly ballistic damage not explosive. You could just equip the starter armour which has heavy def with medium mobility
Dakota Sep 26, 2024 @ 10:13pm 
Originally posted by zidj:
Originally posted by Wr4Th_0f_D0g:
this patch? they haven't changed the difference between armour classes. they just made everyone squishier.
That is, in fact, a difference in survivability. Before the patch Mediums and Heavies could take a noticeably harder beating than Lights. After the patch the armor class system almost feels meaningless with how insignificant your survivability is. Medium is basically sh*tcanned outside of it being the only class with Democracy Protects. You either choose mobility (light) or defense (Heavy)

Mostly seen the opposite opinion out of people, saying light is now "useless" as it gets two tapped by a warrior combo while medium will survive 3 hits and heavies 4 hits, meaning it's just the difference between dying every combo and surviving it to stim.
Lunaire Sep 26, 2024 @ 10:16pm 
Originally posted by Durgel "Vulture":
Originally posted by Lunaire:
You just described a situation you put yourself in...

Clearly shows you haven't played bots enough to realize no matter how perfect the plan, its never going to go the way you want

don't kid yourself acting text-book example, You already experienced yourself situations where being behind cover did barely to help you survive in certain situations, it going to happen frequently and light armor is undesirable in those situations
Oh yeah, you're completely right. I experienced that already and in 100% of situations it was because we screwed up. We then, learned to manage the battlefield, in order to NOT be in such situations again. And from experience: whether you wear heavy or light, you're dead either way, in those situations. Because taking 90% damage or 60%, you'll still be dead comes the next shot if you don't stim.
Your example would be better stim economy wise, if you were talking about light engagements. Heavy armor is good in those. Saves quite a bit of supplies. But then, light armor can simply dodge all that. If your light armor members get frozen solid as soon as something shoots in their general direction, then no wonder you think what you do. Go from cover to cover and shoot in between. Simple concept and works like a charm.
Originally posted by Dakota:
Mostly seen the opposite opinion out of people, saying light is now "useless" as it gets two tapped by a warrior combo while medium will survive 3 hits and heavies 4 hits, meaning it's just the difference between dying every combo and surviving it to stim.

Light armor is however more desirable for most people on bugs as bugs are majority melee units (until the addition of the pseudo-range impaler)

i still rock heavy armor anyway cause the speed loss does not bother me at all
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Date Posted: Sep 26, 2024 @ 9:13pm
Posts: 44