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Got it. Sounds like most healing abilities in Overwatch, then. Yeah, I agree. A healing/buff weapon ought to auto-target team-mates. That's probably THE primary reason I've no interest in it - not much ammo, very easy to miss.
Near-supersonic speeds should carry it somewhat further than like 35m before dropping, right? I think hope they messed up the projectile on accident, because it isn't even consistent with itself.
Otherwise I feel like the healing is fine and NO we don't need self-healing with this thing. Team gun only.
Agreed. Big facts.
I like a little challenge and the teamplay aspect of HD2 is a draw.
Stim pistol for myself and I would never work as a team
Then we can talk if it should be able to shoot the user or not.
Personally, I don't see why not and it would be pretty stupid not to.
Not like a solo-wolf wannabe would start to give a ♥♥♥♥ about his teammate with this restriction anyway, they will just use something else.
I don't think it was intended for medic-sniping given its ADS sights, but the current version just has me blasting darts into the ether between the projectile speed and lag.
KF2 had both- seeking and speed. The seeking would fall off at range, but you could still make your shots if you placed them well because the speed was basically hitscan.