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The blitzer is great. Kills everything really well except for shriekers. Infinite ammo is a big help.
The slugger has been my preferred bug primary since launch and remains so. You have to prioritize targets, but it kills everything well including shriekers.
The explosive crossbow is another great option. It kills alpha commanders, hive guard, and bile spewers really well and frees up your secondary weapon to use an actual pistol instead of the grenade pistol. It makes clearing nests *really* easy.
The counter sniper is similar to the slugger but trades a bit of ammo econ for dps. Just use it as a semi-auto assault rifle.
If you don't want to then just run a Cookout for clearing lights, Dominator for mediums or a Blitzer as an all-rounder. If you don't like Dominator run Slugger for mediums. Sickle is pretty decent as well. Pummeler is OK, but generally weaker than other options IMO.
the only thing is the firerate but it does alot more dmg per shot to make up for it. make sure to target brood commander legs for a quicker kill and to demobilize them.
incin was kinda mid in my eyes cuz it had zero stun and hunters, stalkers, and brood comms would never be stuned and i would get hit more but the punisher can just stun lock stalkers and brood comms and it kills hunters on one shot if you hit like 60% of the pellets.
Only bad against brood commanders, each shot takes them 2m back; distract for a bit and you'll need to go fetch them on the other side of the map/
It hasn't been nerfed. It only has less magazines, when i pick up one of these weapons they only have used a magazine or so. I have yet to see empty ones.
Try the Cookout, it doesn't have the volume of fire but actually does damage because it fires bigger projectiles ( iirc breaker mentions it's using birdshot, from the similarities to it the ibreaker should be firing the same shells...now what birdbrain uses birdshot on a charging Rhino ( Charger ) expecting it do drop?
Staggers and pushes them back.
I burn right through all my ammo now though. It's less fun when I have to conserve - this isn't a horror-survival game IMHO.
Thanks for all the replies! I guess I'll try the cookout again, although first impression was that it's meh.
The various shotguns can work, as can blitzer.
Depending on your aim and skill, various assault rifles can work, though some are worse for crowds and directly say that.
This... isn't the most detailed set of suggestions, but a LOT of weapons are solid against bugs.
Downsides: Reload time+inconsistent, poor sound fx. Ergonomics. Prone to reload bug. Horrendous at killing shriekers.
Slugger, if you have good accuracy, can take down everything a bit slower than the dominator, doesn't need to reload, has a bit of spread so it can take on shriekers easier, and stagger is the same as the dominator, so it will stagger up to spewer enemies. Wipes the floor with stalkers.
Downsides: Limited ammo, can feel like it takes a while to kill things if not headshots, if inaccurate won't get much work done.
Adjudicator has a lot of damage, the same as the LMG I think, and has medium ARP, with a fast reload time. One of the best scopes in the game, very accurate at range. Is like a halfway house between a DMR and assault rifle. Imho the only assault rifle that actually feels like an assault rifle but anyway.
Downsides: no meaningful stagger.
I used the scorcher against bugs for a while but without explosive resist armour you two shot yourself at close range with it.
I see lots of people using the sickle as well, but I don't recommend using anything that doesn't have medium armour penetration, occasionally you'll get put on a map with loads of bile spewers, or crap loads of hive guards.
Ok - the only nerf that the incendiary breaker got was that it now has 2 magazines less...
that's literally it.
everything else is the same as pre-patch.
less spraying and a little bit more waiting for the fire damage tick to do it's job and it is just as good as it was before.
other than that - good anti-bug primaries are:
the Slugger and the Punisher - both strong enough to stagger stalkers and pack quite a punch with the former having medium armor pen
the Adjudicator does a solid 80 dmg/boolet with medium armor pen even though ammo can be a problem so maybe bring an ammo pack too
the Crossbow hits pretty hard against mediums but something like the Stalwart would be required for stuff that's getting too close
in general, incendiary grenades can help a lot too when setting bug breaches on fire
Being careful with your shots can make ammo last even longer than before.
4 or 5 shots can do as much as a magazine, if they cover an entire group.
That being said... pairing it or the fire punisher with the HMG handles most of the bug faction, with only Bile Titans requiring stratagems, and Impalers being better handled with some stratagems if you can't get on their face.
Honestly if ARs could fire for more than 3-4 seconds closer to the sickle in duration.
The BI wouldnt have been so top tier but the idiots will always defend the idiotic changes no matter how bad they are.
Iit would have made a lot more sense to switch up the per shot dmg of the BI and the spray and pray. and maybe give it a max range where it ignites stuff. the current change they made is genuinly the laziest worst way they couldve done it and I'm getting kinda tired of all the idiots and their supply pack copium.
If a primary needs a supply pack just to be usable at all then its designed badly. Hell id argue the same for support weapons (Grenade launcher could really use more reloads than 2)