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It was one of the best perks in HD1, but I'm sure many people will whine that it'll make the game too easy.
You can stand in the middle of a 380mm barrage and not die if you have it equipped.
The problem for me is that you often die even if it triggers because a lot of deaths are one-two-punches. DP makes you survive a rocket hit with 1 HP, but then the same hit ragdolls you against a rock and you die from impact damage anyway.
Could be fixed by adding a short invulnerability period of like 1 or 2 secs after DP triggers.
Considering that the game's relationship to terrain is completly different from the first game, I'd say people will complain for teleporting them to their deaths instead.
Assuming such thing work and won't just shove you into a mountain.