HELLDIVERS™ 2

HELLDIVERS™ 2

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Polarbark Nov 2, 2024 @ 7:31am
nerf bug speed (nvm)
"Just keep sprinting" is the advice we hear after all your strategems are fine-tuned for the mission. But 2 of the bug variants can catch up to you even with light armor. Pls nerf
Last edited by Polarbark; Nov 2, 2024 @ 8:44am
Originally posted by Vespertellino:
Originally posted by Polarbark:
"Just keep sprinting" is the advice we hear after all your strategems are fine-tuned for the mission. But 2 of the bug variants can catch up to you even with light armor. Pls nerf
Okay if you don't wanna keep sprinting then just kill 'em
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Showing 1-14 of 14 comments
XXX_SniperSlayer42069_XXX (Banned) Nov 2, 2024 @ 7:42am 
Alpha commanders and super warriors; janky, artificial, and lazy design. Gotta love it.
Last edited by XXX_SniperSlayer42069_XXX; Nov 2, 2024 @ 7:43am
Polarbark Nov 2, 2024 @ 7:44am 
The balance is cool when you have a full party but for solo it's ♥♥♥♥♥♥♥ HAARRRRRDDD
LeftIsBest-James Nov 2, 2024 @ 7:45am 
LOLOLO
I've seen hiveguards charge faster then medium-armor sprinting or charger-charge.
- this happens when your back is turned
- it wasn't a lag/glitch/teleport; all the animation played out.

All that 'cautious bug advance' can be dialled up all the way to 11.
Last edited by LeftIsBest-James; Nov 2, 2024 @ 7:46am
Chevrsk Nov 2, 2024 @ 8:14am 
eh, this isnt very good award bait my friend, try a little harder next time.
Frost Spectre Nov 2, 2024 @ 8:14am 
If you could outrun all the bugs, then the gameplay loop would become full Sonic The Hedgehog speed runs, where you ignore the enemy and just run through it.
No, some bugs have to be able to chase you down, so you can escape some situations, but others you have to deal with.
Vuko Nov 2, 2024 @ 8:23am 
That's why instead of running for your life like a coward you do a fighting retreat, run, stop and fire, run, stop and fire.
VIRUSOID Nov 2, 2024 @ 8:27am 
>can outrun any bug in the game
>"I am speed"
>bug that can outrun you appear
>NERF NOW!!1!1
Last edited by VIRUSOID; Nov 2, 2024 @ 8:27am
Random Person Nov 2, 2024 @ 8:29am 
The issue with having an almost entirely melee based faction that is also made up of entirely of units that run significantly slower than the player is that it would allow you to pretty much just avoid them the whole time, with the exception of objectives that force you to stand your ground. The only other tool bugs have against players running away is the slow effects, but they still need to get in range to begin with too land an attack that slows you down, and also I don't see how having bugs relying on copious amounts of slow effect spamming would be a more fun alternative to get players to have to stand their ground, than just having some bugs outrun them.

Though to be fair I might just be bias here, since I also might've been who gave them the idea. If your willing to look through my old discussion, called "I think Helldivers 2 could take from its predecessor in regards to its approach to difficulty", one the random things I proposed in the comment section there was a brood commander buff that sounded suspicious like the Alpha Commander, to give it the ability to endless sprint after its health got below a certain threshold, similar to the brood commanders of the first game, and also to make the warriors an upgraded variant that moves faster to better pressure players. This was of course before Escalation of Freedom.

Then again, it could've also just been coincidence, if so its a funny one.
The author of this thread has indicated that this post answers the original topic.
Vespertellino Nov 2, 2024 @ 8:30am 
Originally posted by Polarbark:
"Just keep sprinting" is the advice we hear after all your strategems are fine-tuned for the mission. But 2 of the bug variants can catch up to you even with light armor. Pls nerf
Okay if you don't wanna keep sprinting then just kill 'em
Skill issue. If you're being mega chased, use 1-handed weapon. Run and fire behind your shoulder. Closest enemy will die and then you can turn and fire normally.
octylMan Nov 2, 2024 @ 8:58am 
Originally posted by Polarbark:
"Just keep sprinting" is the advice we hear after all your strategems are fine-tuned for the mission. But 2 of the bug variants can catch up to you even with light armor. Pls nerf
Not only are the two bugs faster than you, they can also hit you with the slow effect on top of taking away 1/3 of your health with a single attack.
Enforcer Nov 2, 2024 @ 9:31am 
Originally posted by Polarbark:
The balance is cool when you have a full party but for solo it's ♥♥♥♥♥♥♥ HAARRRRRDDD

That's the thing....some enemies just overwhelm you with numbers if you are alone. I bet 99% of players complaining about being killed by Hunters again and again are always running around solo because if they weren't they wouldn't die as often.
Had a great run with pubs yesterday where one guy and me would always provide covering fire until the other one was past him, reload while retreating then turning around again. We did that for a couple games so it wasn't a fluke, just players understanding eachother without communicating.
Last edited by Enforcer; Nov 2, 2024 @ 9:31am
Polarbark Nov 2, 2024 @ 7:18pm 
the advice was good, I needed to balance swiftness and offense
Chadronius Nov 2, 2024 @ 8:15pm 
Originally posted by XXX_SniperSlayer42069_XXX:
Alpha commanders and super warriors; janky, artificial, and lazy design. Gotta love it.
I love when the Alpha Commanders clip into your body, forcing your helldiver to raise his gun as if he was against a wall while they quite literally run circles around you, slicing you to bits. And when you can shoot, your gun clips through the enemies and does no damage to them.
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Date Posted: Nov 2, 2024 @ 7:31am
Posts: 14