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Is this another one of those AH "realism" again?
also how am I supposed to enjoy the reload animations without 1st person lets be real here..
how many players (on pc) are actually prefering to aim 3rd person?? seems like its most of the people playing considering you feel the need to make a post like that
Thought these things were common knowledge but perhaps some people never use first person so they never noticed?
Anyway the problem with the SMG is not its recoil, the problem is that even if you are in first person view the bullets will more often than not, NOT fly straight. You could have aimbot and 0 recoil and this gun would still be inaccurate past 20-25m.
Faint but if you zoom in you can see that the pole is 10m away and to the right of it there is a white pixel about to hit the mountain in the background. That is my bullet with the SMG missing a target 10m away.
https://steamcommunity.com/sharedfiles/filedetails/?id=3358166833
another
https://steamcommunity.com/sharedfiles/filedetails/?id=3358166990
a 3rd, on the left side this time
https://steamcommunity.com/sharedfiles/filedetails/?id=3358167183
This is me standing still and using very very slow tap shooting so there should be 0 "bloom" or anything like that involved aside from the base values of the gun itself. These are also far from the only ones that missed and not even the worst ones, some are so far off target its hard to believe there was not a hidden player behind me shooting it way off mark just to troll me... I mean some shots go so wide its not just slightly off the aim marker but on the level of "bullet is barely within the sight square area itself"-off the mark.
Again, that pole is only 10m away and the SMG can not reliably hit it.
Nothing subjective about that.