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Laporkan kesalahan penerjemahan
The fire warbond was legit pre-nerfed because of the fire mechanic change. This Warbond is honestly pretty decent. SMG and pistol are great on bots, shotgun needs some work, but is OK on bugs. People just like to complain.
Not to mention that people don't like having stuff changed they like, especially if they have to pay money and play substantial amount of time unlocking afterwards.
In terms of feel and numbers all of them are decent to good.
Armors are OK, but could use a little something.
The only real dud is the booster.
Compare this to the gas Warbond. Rover? Trash. Gun? Trash. Armors? Trash. Stim pistol? Trash. Gas grenade? Decent. Truth Enforcers is a legitimate improvement on AH's part.
And most people agree on the defenition of apologist morons.
If i shoot things with a gun and stuff dies? Thats good.
If i shoot thing with a newly released shotgun that does not kill things at a comparable rate of the guns i was using before. Then its pretty much useless.
New guns are mid at best. SMG is SMG only in name. Kicks like a horse and needs you to either tap it or bring armor for extra recoil negation.
Shotgun with 8 shots and high spread. And incredibly awkward to use gimmick. Nah. I will stick to bbq or punisher. Even Slugger in its current state performs better.
"Comparable rate" and "useless" are gonna be different for everyone bud. Halt feels fine to me, spreads a bit much and the ammo swapping is clunky but by all means insult me again for thinking critically in this crybaby infested cesspit.
Seriously, nobody likes guns that feels like trash to use, and waiting weeks if not months for them to "maybe" get a buff that makes them good, is FAR worse than them being slightly OP, and getting a slight nerf later on.
(Incen. Breaker was different, because people were simply SICK of the nerfs.)
Just ask the knight smg, or the starting pistol... Or all the other guns left in the dust.
The tenderizer is one of the outliers, but we had to wait WEEKS for it to be even decent.
That's. Not. Fun.
Look at the already-existing weapons.
The Senator has no primary counterpart, but it's pretty fair to compare it to the Eruptor which is a high-damage, explosive, small-mag weapon.
The Dagger is an energy weapon which has a direct counterpart in the Scythe. The Dagger has a fair-equivalence damage drop (about 2/3rds of the big brother) and almost equal fire-time (meaning mag size), for a one-handed weapon.
Now there's a new plasma pistol W00T W00T W00T! But the existing Scorcher has a decent mag -- it's an ammo hog, but you can take down a gunship with a full mag if you can put every shot more or less on-target. Then they bring out the new pistol, which is nerfed to just over half the damage and significantly less than half the magazine of the big brother... and instead of a full-auto pistol to provide a lower-damage replacement to the Scorcher (which would allow a competent diver to elect a different primary), it's one of those POS joke weapons that has to charge up before it can be fired... does anybody even know if the 125 popgun damage it does is with or without chargeup?
That's not a fair trade for a one-handed weapon. So pre-nerf it or post-nerf it, FOAD either way. That isn't a game developer, that's a halfwit who doesn't even play games.