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At the very least they should disable spawns for a while so you have time to close them in another way because fire will go out and gas will dissipate eventually.
Yeah
Yeah, maybe a flame tongue that comes out as a sign that the holes is temporarly disabled. You can make a hybrid; disabling when flames just hit them and killed when enough damage hit them. The same for the Sterilizer. I mean, the name already says it: STERILIZER!
However, the gas grenades are GREAT. They are super useful while the Chem Sprayer is awful.
There are for me two solutions:
The debuff+dot from the Chem Sprayer becomes long lasting or even permament and slows down the enemies while reducing their armour value by 1, and also a ticking dot
The Chem Sprayer acts like it acts right now but a cloud of the Chem is lingering around like the Flamethrower does - or makes the ground with some sticky chem-mud that will debuff the enemies all the time when they go over that area (both is the same effect for me, just different approach)
Regarding bug holes, no. There's no method that actually collapses the bug holes with spray weapons which means they can just move in and take over again. The point of collapsing is ensuring they are destroyed PERMANENTLY and can't be reused. Only explosives can achieve that.
Take the Grenade pistol if you really need something to clean bug holes with a spray weapon.
Stagger is 'stopping power'. Fire doesn't have 'stopping power' the same way that a solid mass like a slug impacting you does. Or an Arc weapon playing havoc with electrical/nervous systems causing erratic twitching. Therefore it doesn't make sense for it to have stagger. You have a DOT. Use it.
Chem Sprayer DOES in fact have a lingering chem cloud. It has a DOT effect that can spread like the Flamethrower. It's just weaker. That's because gas weapons produce a blind/frenzy effect that cause enemies to lose sight of you and start attacking at random.
And since friendly fire is on, enemies are more likely to blunder into and attack each other because they can't see what they're attacking.
Spray a bunch of Hunters and Warriors then back off and eat popcorn while you bet on who kills who. Or who succumbs to the gas DOT first.
The Sterilizer is an excellent crowd control weapon. You can use it to take pressure off your team to allow you to escape or let your heavy weapon specialists line up shots without pressure to ensure they don't miss.
I don't think the chem thrower would be any good even if it was able to close holes. At least the other chemical stratagems let you do damage while they CC enemies. With the Sterilizer you're just doing zero DPS with no upsides. Not even an aoe.
I agree