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that kind toxic player you must go away you give answer and he response agresive dont like the answer they give blokc him and move on
I disagree, the difficulties should represent the difficulty. They should tune them to be harder and release higher tier ones (original game had 14 or 15), they also gotta put their foot down on this "I deserve to win every difficulty nonsense." It's bull, always has been, in every game. Difficulties exist to challenge, and if you get filtered by a higher one then that's just plain fine, there are so many difficulties to choose from in this particular game.
But in their current state, you may as well only play Super Helldive for a chance at some action, there's no real difference between the tiers except boring-to-somewhat-less-boring.
Lastly, I think modifiers would be cool, but this increment stuff won't work with random matchmaking; you'll be cruising ramping it up but some random is going to join, eat crap, and lead you to losing your increment streak.
Very snide way to be dismissive. This doesn't contribute anything to the post, just shows you lack reading comprehension and want to put others down to build yourself up, ironically.
You're no white knight guardian of low levels in Helldivers 2;
The reason this holds no water is because there are 10 difficulties in the game currently, why can't the higher ones be hard?
I've played since release, and like OP and you, we have all accumulated skill and knowledge of the game.
But it is definitely so much easier now, between weapon buffs and the gutting of enemy spawns and quality of enemies. I was looking at some old footage from release HD2 for my end-of-year video and it is a stark difference. You're foolish if you think it's the same as release, slinging insults with no substance.
Wanting the higher difficulties to actually be hard isn't going to have much of an effect on lesser skilled players, except super samples which I will be fine if there's some way to trade up for them, I have some reservations about that but it's a compromise I am happy to make to make the game exciting and thrilling again at the levels I play at.
OP and I and others who are skilled at the game get to enjoy their higher difficulties, lesser skilled players still have a bunch of difficulties to choose from and enjoy. I don't see how this is an issue.
There's people on youtube, with video proof of doing it too, right now. Just watch how they do it and make it look like a snooze fest. They bring something like a recoiless rifle, auto cannon sentry, 500kg bomb and whatever 4th stratagem they want and just obliterate everything.
It was fun game after nerfs. There was whole tactic how to survive, what prime wep chose, who will focus on Alpha Commanders, who and when will use 500 kg bomb.
Now? It is too easy. You dont need any tactic. Bile Titan, Charger, Scavenger... You can kill everything with one shot.
On Super Helldiver you can just split from team or do whole mission alone.
Shame on this community, shame...
Don't respond to the trolls here, they certainly are either the r word or dont play on lvl10 at all
Dude, take me back to the old days... The definition of "Hot Evac" was an understatement back then. Now, its like "Ok guys, good job! lets head out :D!!" BACK THEN!? Bro... extracting was like "Men.... it was an honor to dive with you....."