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All of the ones I would recommend you don't want to use.
Thanks, will prolly give the classic Punisher a try. It's true that I enjoy the incendiary part cause you can basically rain fire on enemies afar, and if they catch fire, you can delete small enemies in an easy and cool way, but maybe the big punch of Punisher against bigger stuff could be nice too (for example, against Alpha Commanders, Cookout feels decent cause you can stop them, but you gotta shoot a gazillion times to kill them). Thanks for the suggestion!
Thanks for the feedback, never thought about that!
If you want something more practical, there's the Tenderizer. It can do big damage, can swap between 600 and 850 rpm with less recoil than the base liberator, auto semi and burst for every occasion, and it can even snipe with a magnified optic. It's Liberator 2: Democratic Boogaloo, only reason I don't use it constantly is the small mag size and how fugly it looks.
For some other picks:
The Jar-5 Dominator may not be pure ballistic machismo, but it hits like a freight train fueled by dark matter with both heavy stagger and 275 chitin-crushing damage a shot. Just bring it with Peak Physique so it doesn't take half a year to turn around.
The R-63 Dilligence is pretty underrated. It can do some decent damage, is really spammable for a marksman rifle, and has bullets for days. It's good both for fire support and for sticking it down a hunter's throat and seeing the E-710 splatter out of them. And the DCS does more of the same but with a bit more damage, the power to utterly screw over hive guards, and a lot less bullets.
And the basic AR-23 Liberator is always a valid choice. 45 rounds a mag with 7 in reserve, decent damage, a high fire-rate yet butterly smooth handling, magnified optic with that crisp red cross, auto semi and burst for every situation, and it's even fashionable and really compliments that bumblebee color scheme. It never jams, can survive in any weather, and it's even got the skull on the side as it's The Right Arm of Managed Democracy; no wonder it's got a bajillion different variants.
That's 2 words but it hits with the power of 2 guns so it works.
And I just keep coming back to the Breaker.
Incendiary or Spray version works good too, but have their kinks.
I would love to run an AR's, but it's a struggle.
The starter Liberator, or Tendrizer works reasonably well.
Decent enough damage, with precision, but AR's have absolutely no stopping power.
On 10, Commanders spawn in pairs, you can empty a clip in the head, remove the head, but that thing is coming at you in full speed. A Breaker clip will stop that thing, or seriously cripple it.
Alpha Commander's just makes this even more obvious, they will just run you over without stopping power.
I just don't get the AR's in their game, their damage is decent at best, and combined with the microscopic clips they are all plagued with, it's miserable, you are emptying clip after clip, constantly reloading, you clear chaff efficiently, but against anything mid sized you lack power.