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What about increasing ammo can carry for it instead?
How about increased melee damage with it instead ? It's a bush Whacker after all..
Oh ya, 30 rounds is a healthy amount based on my limited experience playing. Well without breaking realism of firearms physical limitations and games attempt at realism in general for regular guns(better than cod for example xD), up the dmg a little instead? But then in round about problem as I see it, cos prob don’t want it trumping any primary shotty right, or why would ever take one as a primary versus the sidearm…even if that is already the argument xD
Idea just popped into my head too, slightly faster reload animation for it? Kinda getting towards same goal as larger capacity.
Yeah when weapon mods come to town let me put a tiny machete on the end of it like a bayonet.
Yeah the melee buff sounds fun. And that reminds me, why can't we hold a sidearm in one hand and a melee weapon in another, like a combat knife or bloody chainsword? There is never enough wh40k references in this game.
It's a great secondary against bugs.
It is best used as stun gun tho.
Another advantage of sidearms being that you can still run and shoot, unlike with primary and support that force you to walk when you shoot.
You just have to create distance between you and enemies, reload it and shoot again.
Stalker attacks seem to miss if you sprint away from them with atleast 100 armor rating armor, exception being the tongue attack, which can hit you while you're sprinting away. So it is still very viable way to unload on one stalker, sprint away while reloading, then shoot more.
The bushwhacker is essentially a secondary punisher, which means you can take any other primary weapon. This is why the bushwhacker is good -- it doesn't waste your primary slot. Furthermore, it can one-shot a couple of tough enemies with its alt fire mode.
Don't think this gun needs higher armor penetration to be good, and it's kinda weird if a sawn-off version of Punisher has greater damage and pen, which will render both Punisher and Senator useless.
But yes, the grenade pistol appears to be dominating the sidearm slot these days (I'm not saying it's OP), and needs some competition.
While nade pistol offer far better utility, saw-off is already one of the better sidearm in the game and one of the nicer option for this slot.
It's reload animation could be faster and/or cooler tho.
I actually would prefer it be double barrels with faster reload and alternate reload for empty reload like how revolver work.