HELLDIVERS™ 2

HELLDIVERS™ 2

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Percival Aug 10, 2024 @ 2:12am
Arrowhead, we want that carpet bomb strat
With the new enemies being added all having that ragdoll feature as their main challenge in fighting them, players frustrations are at an all time high playing this game on the high difficulties, with tons of chargers spawning of different types filling the battlefield, everyone running out of ammo constantly, and fire damage losing its 'cool'....

We saw that video of it being like a walking barrage on steroids.

Give us it now. It's the perfect cathartic release from this frustration - to watch an entire army like that spawns in 10 just get clobbered from the sky.

Please. I know we complain a lot. But that IS your fault. LOL. But please. Give us the stratagem. I will literally eat my own poo if you release this stratagem.
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Showing 1-13 of 13 comments
Foxador Aug 10, 2024 @ 2:40am 
Even if they did give it to us, which isn't promised since they said there were a lot of old stratagems that weren't going to be released still in the files, it would probably be heavily gimped

It would probably have like 1 use per map and light armor pen
The Ironguard Aug 10, 2024 @ 2:44am 
well, with the new upgrades, the walking barrage is pretty nice. With the added upgrades for tighter spread and bigger explosions, the 380mm and 120mm isn't bad either, in terms of saturation bombardment.
Last edited by The Ironguard; Aug 10, 2024 @ 2:45am
Foxador Aug 10, 2024 @ 2:52am 
Originally posted by The Ironguard:
well, with the new upgrades, the walking barrage is pretty nice.

Yeah, these days the walking barrage is pretty good as it actually walks now instead of runs. I use it a lot and it's also fun to deforest the jungle / forest maps by using it

It's a good way to soften up objectives or nests and bases before pushing into them. Sometimes it'll even take care of the job for you, but that's luck based. I'm happy with it just clearing the way

You can also use it on evac to lure some of the mobs away if you don't mind "wasting it" and firing it off somewhere you're not. The noise and explosions tend to draw in the attention of the mobs coming towards you and redirects them towards the noise
Faaxen Aug 10, 2024 @ 3:16am 
Originally posted by Foxador:
Even if they did give it to us, which isn't promised since they said there were a lot of old stratagems that weren't going to be released still in the files, it would probably be heavily gimped

It would probably have like 1 use per map and light armor pen
Regarding the eagle carpet bombing, did you not see the data mined gameplay of it as it ripped 10+ bile titans to shreds?
Considering it's an eagle it very likely will have 1 use followed by rearming cooldown.
While very strong yes, 1 bad throw and you can be certain it's gonna kill you, your teammates and everything else in it's path
Foxador Aug 10, 2024 @ 3:37am 
Data mined gameplay rarely matches real gameplay is the problem. A lot of the datamined stuff use old damage tables or are overtuned so the devs can test them

I've seen plenty of datamined videos of weapons and strats in the game that in the modded video are super OP or are broken and don't act that way at all when brought into the game for real
Faaxen Aug 10, 2024 @ 3:45am 
Originally posted by Foxador:
Data mined gameplay rarely matches real gameplay is the problem. A lot of the datamined stuff use old damage tables or are overtuned so the devs can test them

I've seen plenty of datamined videos of weapons and strats in the game that in the modded video are super OP or are broken and don't act that way at all when brought into the game for real
I don't see how you could reliably tell yourself that explosives of any kind would only have light pen.
The Ironguard Aug 10, 2024 @ 3:52am 
Originally posted by Faaxen:
Originally posted by Foxador:
Data mined gameplay rarely matches real gameplay is the problem. A lot of the datamined stuff use old damage tables or are overtuned so the devs can test them

I've seen plenty of datamined videos of weapons and strats in the game that in the modded video are super OP or are broken and don't act that way at all when brought into the game for real
I don't see how you could reliably tell yourself that explosives of any kind would only have light pen.

most of the explosions in the game that aren't derived from heavy orbitals are only AP3.
James648 Aug 10, 2024 @ 3:53am 
Originally posted by The Ironguard:
well, with the new upgrades, the walking barrage is pretty nice. With the added upgrades for tighter spread and bigger explosions, the 380mm and 120mm isn't bad either, in terms of saturation bombardment.
The buff to the barrages were nice. All the other "Buff" were just undoing previous nerfs it seems. I just wish they'd buff some of the energy weapons. They seem lack luster as ♥♥♥♥ to run. Blitzer could use a slight firerate increase, I haven't properly run the others recently because they just seem to be lacking and a liability against bugs. Either damage increase, ammo capacity increase, AoE radius increase just some kind of buff even slightly on each one to make them more competitive would be nice.
Last edited by James648; Aug 10, 2024 @ 3:53am
The Ironguard Aug 10, 2024 @ 3:56am 
Originally posted by James648:
Originally posted by The Ironguard:
well, with the new upgrades, the walking barrage is pretty nice. With the added upgrades for tighter spread and bigger explosions, the 380mm and 120mm isn't bad either, in terms of saturation bombardment.
The buff to the barrages were nice. All the other "Buff" were just undoing previous nerfs it seems. I just wish they'd buff some of the energy weapons. They seem lack luster as ♥♥♥♥ to run. Blitzer could use a slight firerate increase, I haven't properly run the others recently because they just seem to be lacking and a liability against bugs. Either damage increase, ammo capacity increase, AoE radius increase just some kind of buff even slightly on each one to make them more competitive would be nice.

oh no, the sickle is AWESOME against bot chaff. high fire rate, good ammo capacity, decent damage per shot and almost pinpoint accuracy.

The main problem with using the sickle is that a lot of people fall into the trap of trying to let it cool down instead of just reloading, which is also very fast. I can very much recommend the sickle.

The scythe is quite effective too, with 350 damage/sec. It basically does the same damage as the LASER CANON, but at lower armor penetration. Sadly i think it overheats too quickly, and the low magazine counts makes it hard to just reload and keep firing like you would with the sickle.
Faaxen Aug 10, 2024 @ 3:58am 
Originally posted by The Ironguard:
Originally posted by Faaxen:
I don't see how you could reliably tell yourself that explosives of any kind would only have light pen.

most of the explosions in the game that aren't derived from heavy orbitals are only AP3.
True, but they still have the "explosive" trait.
First mentioned post seems to say they'd have AP2
The Ironguard Aug 10, 2024 @ 4:00am 
Originally posted by Faaxen:
Originally posted by The Ironguard:

most of the explosions in the game that aren't derived from heavy orbitals are only AP3.
True, but they still have the "explosive" trait.
First mentioned post seems to say they'd have AP2

explosive only means that they do 100% durable damage though. Doesn't increase armor penetration or damage done. But yeah, if we assume that "light" armor penetration means AP2, they are underestimating it a bit. You can't crack a bile titan with anything below AP5 :p
James648 Aug 10, 2024 @ 4:07am 
Originally posted by The Ironguard:
Originally posted by James648:
The buff to the barrages were nice. All the other "Buff" were just undoing previous nerfs it seems. I just wish they'd buff some of the energy weapons. They seem lack luster as ♥♥♥♥ to run. Blitzer could use a slight firerate increase, I haven't properly run the others recently because they just seem to be lacking and a liability against bugs. Either damage increase, ammo capacity increase, AoE radius increase just some kind of buff even slightly on each one to make them more competitive would be nice.

oh no, the sickle is AWESOME against bot chaff. high fire rate, good ammo capacity, decent damage per shot and almost pinpoint accuracy.

The main problem with using the sickle is that a lot of people fall into the trap of trying to let it cool down instead of just reloading, which is also very fast. I can very much recommend the sickle.

The scythe is quite effective too, with 350 damage/sec. It basically does the same damage as the LASER CANON, but at lower armor penetration. Sadly i think it overheats too quickly, and the low magazine counts makes it hard to just reload and keep firing like you would with the sickle.
The Sickle is like a standard issue rifle. It's nice and versatile the scythe 100% overheats too quickly. Running solo 8 difficulty missions with each energy weapon just to test their effectiveness and so far punisher takes 2 shots to kill hunters and seems weak damage wise.
The Ironguard Aug 10, 2024 @ 4:16am 
Yeah, i really hoped the plasma punisher would be as effective against the bugs, as the bots. Sadly, a lot of the medium sized bugs have very high durability, and the hive guard apparently has explosive immunity on its face armor, so you're basically just slapping them around with stagger, to little to no effect.
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Date Posted: Aug 10, 2024 @ 2:12am
Posts: 13