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You're right. We need more nerfs, we need this game to be abandoned by everyone, and arrowhead ot be remembered as a company full of incompetents who will never be able to get a good sale on their games again as everyone remembers how terribly they did at both balancing, and not having a busted game that constantly crashes.
There's plenty of downsides, however the main reason why I use it because I like shooting 5 shots as artillery toward a group of bugs off in the distance and knowing the scavengers and hunters will just burn to death.
It's funny, when a game is really bad, sometimes developers abandon it like Anthem or Arkham Knights. Seems when a game is good developers can't help but mess it up with tinkering. OWI did it with Squad and Arrowhead is doing it with this.
Did you know, you have to land EVERY pellet on a hunter to kill it in one shot?
I was running difficulty 4 and never stopped shooting the entire time, there was always another patrol, another breach, another damn bug hole I need "structure" damage for.
Also, the nerf is the tamest thing you can do to it. Lowering total mags, increasing recoil just makes people aim their shots more. The tyranny.
The Sickle was nerfed (justifiably so) but no one was outraged because it was a total mag size nerf, and came along with some buffs to weapons (a lot of very minor buffs that changed nothing, but it made people realize the base Liberator is a decent gun).
THE PROBLEM WITH NERFING THE BREAKER INCENDIARY IS THAT THE BALANCE PATCH DID NOT COME WITH BUFFING OTHER WEAPONS TO THE BREAKER INCENDIARY'S LEVEL. ALL IT SEEMINGLY TRIES TO ACCOMPLISH IS TO TRY TO PREVENT A META FROM FORMING. Which is literally futile.
Was the original Breaker really overpowered and needed to be nerfed from 16 mag size to 13? I don't think anyone can legitimately make the case it was overpowered. But it was seemingly nerfed because it was the best option, not that it was an overpowered option. Despite the Breaker Incendiary being arguably OP, the same logic seems to be continued in the balancing team: nerf the most popular option for being popular (i.e. the best option) not necessarily for being OP.
I'm here just playing with whatever combo feels best for me regardless of what its considered by others. Even if there is one, so what? It's impossible to make everything perfectly equal.
Standing over here with my Spear frowning.
But seriously, I couldn't really care less whether or not people pick "meta" gear or not. So long they get the mission done well, they can roll with whatever they see fit. I'm not obsessed with other people's equipment choices.
But ngl, the fact that the Sickle practically has infinite ammo while also performing really well has practically invalidated the standard Assault Rifle, and even the other variants of it are very questionable picks.
Why would anyone pick anything else when the Sickle has the advantages of both laser and assault rifles, with none of the downsides.
The Sickle nerf also happened to decrease its spare magazines, which just made the reload mechanic less used. It having twice the dps of the Scythe never seemed to get noticed.