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What about?
That's fair, I just dont like seeing a bunch of bombing for no reason. Others will see and not give it a shot because people don't know how to play without 1 OP weapon. Yeah some updates were terrible but this isn't one of them. Seriously, lvl 10 is more of a mob clear than lvl 9 (which has more chargers and titans).
So basically, for months the devs said, "We don't like meta play." Yet each braindead update that includes nerfs funnels all players into an accidental forced meta.
TLDR: Devs are still anti-fun for some reason in a PvE game. We're a month away from Space Marine 2... Good luck, AH.
WRONG!
Somewhat true
SKILL ISSUE
Which was weird and not intended.
Thats how it should had been.
Overall , a skill issue.
Git Gud or lower the difficulty.
2. Have you tried to new weapons? Everyone is upset with the flamethrower nerf but that doesn't mean the new fire weapons are going to be bad.
3. I haven't experienced this in lvl 10 and most of the breaches are just commanders and hunters (izi pizi).
4. Use something eles - 3 grenades to the under belly, orbitals (take your pick), stun grenade and any weapon to the ass, turrets, etc. It helps to want to try different builds.
5. Eats and commandos are useful but, again, that's not been my experience. As stated a grenade launcher did great in lvl 10.
TLDR: I undersatnd the frustration of nerfing the flamethrower but there are less chargers and titans from what I've seen and we need to adapt to different builds (it's also fun to try new things).
2. it needed to be done before the release, would have been awkward afterwards.
3. sorry, but if your group doesnt bring any anti-armor they deserve whats coming to them.
4. it was blindingly obvious that a flamer killing a charger before it reaches you is broken even for PvE.
5. if you run solo only, you may have a point. on the other hand takibo(youtuber) seems to be doing just fine without a flamer, so...
- Play lower diff
- They boosted flame mechanic greatly 2 months ago. like 5 steps forth and now 1 back.
- Play lower diff
- then it was about dang time to nerf it. also play lower diff.
- Play lower diff
How are the additions of the Spore Charger and Charger hordes, Hentai Demon, and the increase in Hunter numbers and aggression not a bug buff? Are you intentionally ignoring facts to be right?
An entire playstyle for flame players was just made basically useless. The game has been forced back into a very narrow meta. It just so happens that my strats weren't effected, and it sounds like that's your experience as well. The fact remains that this is a PvE game, and nerfs are basically unnecessary unless the mechanic is truly game-breaking, which nothing has been so far.
Also, this is kind of Game Dev 101... don't nerf a tool. Create a new mechanic that opposes the tool. Off the top of my head:
- Case: Flamethrower too strong against Charger
- Solution: Create Spore Charger, but spores only create gas when exposed to flame. Therefore, Flamethrower users need to be smart about what they're shooting otherwise they create an environment of zero visibility for the rest of the team.
I get that game dev and coding is extremely difficult. But design and balancing decisions aren't. Especially for a PvE game. If they were actually playing their own game, they would have thought of this already.I'm not igoring any facts and don't see conversations as an argument to be won or lossed. The devs added newer harder enemies... they didn't buff the existing ones from what I've seen or read (I could be wrong!). It helps if you just shoot em - they all die eventually.... or go the stealth route. Fact is there are multiple ways to play and win at this game and it's not that hard to try new things and figure out what works.
You mention meta twice now and I think that's the thing - the devs dont want a meta... they want balance and to be able to take new and different strats for diff gameplay styles. We don't need the end all be all meta weapon that will destroy everything - it trivializes the game. I listed multiple easy ways to take out chargers and you can't seem to think of anyting other than "flamethrower nerf".
I like that idea with the spore chargers actually... but everyone has good ideas about how they think the game should be... but it's the devs choice and limited by their creativity (although this is off topic).