HELLDIVERS™ 2

HELLDIVERS™ 2

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How do you even beat the tentacles ...
:bored: Soloing Helldive 9 has these abominations but they come up so quickly and one shot you in an instant, only for you to drop, spawn out the pod and IMMEDIATELY get HENTAI'D back to the death screen. Armor matters not, it is INSTA-KILL. Plus before you even have a chance they'll just slip back into the ground to avoid any chance of counter-attack.

Why are the devs nerfing our weapons while making the enemies even more powerful and spam-annoying with bull-crap bugs like bots shooting through walls STILL and bile titans / any other bug teleporting from the ground on top of tall rocks and trees, ultimately just ignoring terrain obstacles by walking over them regardless of height instead of around.

Everything the game does is just full-send an unplayable experience toward the player. Havent the devs heard the feedback already? Didnt one of them say they were going to address the fact that each patch was an "anti-fun" patch? Why is this still happening? Why?
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Showing 1-6 of 6 comments
Aestrea Aug 7, 2024 @ 1:37pm 
If you ever put hentai and tentacles in the same context, you don't deal with them. You just let them have their way with you because that's the logical solution.
500kg or orbital precision strike on the enemy when they are stationary using the tentacles is the easiest way.

When the tentacles come up, it takes a second or two for them to attack. If you run under and past them immediately you can dodge them very effectively until you get enough distance the tentacles no longer spawn from the enemy, or you deal with them.

Though I feel like you're really putting most of the harm on yourself by soloing the second hardest difficulty level in the game against enemies you don't even know how to fight yet. Maybe turn down the difficulty or play with others until you get used to it. You're doing what is effectively a challenge run and then complaining that it's "unplayable," that's not really the fault of the game.
Last edited by [OTS]EchoZenLogos; Aug 7, 2024 @ 1:47pm
BingusDingus Aug 7, 2024 @ 1:49pm 
By stimulating them until they release sticky fluids and go limp.
Originally posted by OTSEchoZenLogos:
500kg or orbital precision strike on the enemy when they are stationary using the tentacles is the easiest way.

When the tentacles come up, it takes a second or two for them to attack. If you run under and past them immediately you can dodge them very effectively until you get enough distance the tentacles no longer spawn from the enemy, or you deal with them.

Though I feel like you're really putting most of the harm on yourself by soloing the second hardest difficulty level in the game against enemies you don't even know how to fight yet. Maybe turn down the difficulty or play with others until you get used to it. You're doing what is effectively a challenge run and then complaining that it's "unplayable," that's not really the fault of the game.
That's no excuse to nerf weapons while buffing enemy factions with newer harder enemies though...
It's like they're making a vietnam game except they are making the US faction slowly get more and more under-equipped per patch.
Last edited by ◁ ▹Sparrett◂CrøW ▶; Aug 7, 2024 @ 2:52pm
Squirt Games Aug 7, 2024 @ 2:54pm 
Originally posted by BingusDingus:
By stimulating them until they release sticky fluids and go limp.
Me the moment my C1-PERM get's approved
Boczek121 Aug 7, 2024 @ 3:00pm 
Originally posted by OTSEchoZenLogos:
500kg or orbital precision strike on the enemy when they are stationary using the tentacles is the easiest way.

When the tentacles come up, it takes a second or two for them to attack. If you run under and past them immediately you can dodge them very effectively until you get enough distance the tentacles no longer spawn from the enemy, or you deal with them.

Though I feel like you're really putting most of the harm on yourself by soloing the second hardest difficulty level in the game against enemies you don't even know how to fight yet. Maybe turn down the difficulty or play with others until you get used to it. You're doing what is effectively a challenge run and then complaining that it's "unplayable," that's not really the fault of the game.
4 impact nades and 2 gl pistol shots in its exposed head will kill it
or a few mags from primary
no need to waste a stratagem on them
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Showing 1-6 of 6 comments
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Date Posted: Aug 7, 2024 @ 1:27pm
Posts: 6