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Those 2 contain pretty much the best weaponrny for either side (Jar-5 and Incendiary breaker).
Other warbonds are just fluff and stuff that may be good in a niche situation, or just for trying something else.
Or go Democratic Detonation for the Erupter.
Enjoy.
p.S. if you ever want to play in game and try any strategem weapons or primaries you don't have yet, happy to play a few games with you.
2. Grenade pistol or erupter
3. Incinery breaker
Diligence counter sniper and scorcher are in standard warbonds. Plasma punisher and dominator are great but not essential.
It only seems more useful against the larger enemies, which is obviously where high-powered weapons shine better anyway, but seeing as chaff enemies are the greater number by a landslide, the amount of bullets i need to spend & the heavy recoil makes it feel like it's barely making a more positive difference to justify me taking it.
Against automatons though, i can easily recommend it, nearly everything has medium armor so the Adjudicator will always outshine the light-rifles there.
Cutting Edge and Steeled Veterans are both really solid choices. After them go for Democratic Demolition.
Only one I'd recommend avoiding is the commandos one, but that's personal preference and not an objective statement.
Haven't used the sickle since the ammo nerf.
I think it's disgusting they release stuff in warbonds, that some people might have paid real money to unlock, only for them to nerf it a month later.
It's a very scummy move.