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Relatar um problema com a tradução
How to balance thermite in a single easy step
1 thermite grenade should be enough to blow off a chargers leg armor.
There you go, make that single change and congrats, you fixed thermite.
Im almost certain they read this post and started using them. Theyre still garbage in my opinion though. Not to dump on your post or anything.
no idea how large the thermite explosion is, but since i cant control when it goes off, sticking it on chargers seems like an unnecessary FF risk.
however i seen people use it before this thread... yeah dunno..
I mean, I'd have to admit at least it does something to those targets but the something it does takes too long and takes too much aiming skill to be anything more than counting coup.
Also, for what it's worth, throwing knives do better against chargers than thermite grenades. No, it doesn't make sense, but it's true.
Hey, don't be mean to the grenade launcher. Shooting charger butts with the GL is totally legit. Just a lot harder to do without a stun grenade to hold it still for a moment.
always playing eat, commando, nade, supplypack & impacts
due to the possibility of spitters being on the map, the nade launcher is king vs bugs.
being able to magdump away chargers is just a bonus
I actually appreciate the numbers crunched here. I'd say expanding the majority+ of your grenades to kill one target doesn't make them "surprisingly effective" unless you hold that up next to the average players opinion of them being objectively useless. In which case yeah I guess the observation there is accurate.
Hulks should be downed reliably in 2 grenades ever so slightly space apart time wise (even less than tank), but sometimes the grenade only does explosive damage. I personally have never downed a fresh hulk in a single thermite, regardless of where I stuck it, and I've found the best place to stick a hulk is under the eye but above the knees. Alternatively if the hulk just stands around/on the thermite, that will also do full damage reliably.
I personally like burning heavy devastators by sticking one to the shield and then go off to do something else.
I think thermite could be so much better if it was as reliable to all targets as it is to cannon towers and tanks. As of right now chargers should be reliably killed in 2 thermites, but I've had them take as little as 2 and as many as 5. Quite a resource investment for adding incendiary sparklers to a thing that is trying to touch you.