HELLDIVERS™ 2

HELLDIVERS™ 2

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Faaxen Jul 11, 2024 @ 2:36pm
New Bot MO
Funny seeing this forum going full on "skill issue" complaints right after a bot MO drops.
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Showing 1-12 of 12 comments
Van Jul 11, 2024 @ 2:40pm 
This isn't Twitter, you're not limited to just 280 characters a post.
Ahzek Ahriman Jul 11, 2024 @ 4:21pm 
Because the majority of the time it is. From what I see, the majority of players don't fundamentally understand that you cannot fight the bots the same way they are used to fighting the bugs. Arguably the biggest skill vs bots is knowing that mobility is key. You need to shoot and move, move to cover. Staying in one spot and trying to hold the line usually either doesn't end well or takes too much of your time and resources. But yeah, "skill issue".
DeMasked Jul 11, 2024 @ 5:39pm 
I fight Bugs and Bots and I find Bots to be more annoying.

Too many ranged attacks with infinite range / sight line, too many knockdown effects, gunships are big fat annoying mosquitoes and have fun dealing with 4 gunship fabricators sitting next to each other on a map that includes gunship patrols.

They aren't comparable to shriekers and the devs didn't add additional cover against gunships.
Faaxen Jul 11, 2024 @ 5:45pm 
Originally posted by DeMasked:
I fight Bugs and Bots and I find Bots to be more annoying.

Too many ranged attacks with infinite range / sight line, too many knockdown effects, gunships are big fat annoying mosquitoes and have fun dealing with 4 gunship fabricators sitting next to each other on a map that includes gunship patrols.

They aren't comparable to shriekers and the devs didn't add additional cover against gunships.
I don't know man... Getting one shot with Medium Armor+Vitality Enhancement from a Charger with included drift legs while at full running speed feels alot more annoying than flying patrols that move VERY fast making them very easy to avoid.
You're supposed to use cover against bots, and it seems like everyone who's a bugdiver just doesn't know this and tries to face tank or outrun heavy devastator bullets constantly.

Then they just ragequit and come to forums with 18 bullet points complaining about bots and gunships.
Last edited by Hand's Hermit Permit; Jul 11, 2024 @ 5:48pm
DeMasked Jul 11, 2024 @ 5:51pm 
Originally posted by Faaxen:
Originally posted by DeMasked:
I fight Bugs and Bots and I find Bots to be more annoying.

Too many ranged attacks with infinite range / sight line, too many knockdown effects, gunships are big fat annoying mosquitoes and have fun dealing with 4 gunship fabricators sitting next to each other on a map that includes gunship patrols.

They aren't comparable to shriekers and the devs didn't add additional cover against gunships.
I don't know man... Getting one shot with Medium Armor+Vitality Enhancement from a Charger with included drift legs while at full running speed feels alot more annoying than flying patrols that move VERY fast making them very easy to avoid.

I find Chargers to be easier to deal with and yes they can get messed up in their movement / animation usually because of the EMS Stun effect.

Flying patrols are a double edged sword. Yes they can move quickly away but if they get aggro'd they can easily zero in on your location to attack or investigate the area if they hear a noise.

I've also had one such patrol aggro on me when lying down and wearing stealth armour - might not have been in a bush. They were flying overhead but still I think with ground patrols you can easily sneak by them with scout passive.
triat Jul 11, 2024 @ 6:02pm 
newb here
do i take stalwart or normal mg on bot missions
Faaxen Jul 11, 2024 @ 6:05pm 
Originally posted by DeMasked:
Originally posted by Faaxen:
I don't know man... Getting one shot with Medium Armor+Vitality Enhancement from a Charger with included drift legs while at full running speed feels alot more annoying than flying patrols that move VERY fast making them very easy to avoid.

I find Chargers to be easier to deal with and yes they can get messed up in their movement / animation usually because of the EMS Stun effect.

Flying patrols are a double edged sword. Yes they can move quickly away but if they get aggro'd they can easily zero in on your location to attack or investigate the area if they hear a noise.

I've also had one such patrol aggro on me when lying down and wearing stealth armour - might not have been in a bush. They were flying overhead but still I think with ground patrols you can easily sneak by them with scout passive.
Chargers are easy yes, it's just not normal to avoid their charge the intended way just for them to somehow do a 360 while still charging behind you, i've had it happen multiple times under basic conditions (Like no EMS).

Regarding gunship patrols i've had them go into their "search mode" and they only ever saw me if i ran/got up or crouched(not as bad as getting up)/got spotted and shot at by ground bots/shot a weapon (different outcomes depending on sound profile), if you manage to avoid actually being "spotted" they forget about the search pretty quickly unlike ground patrols who look around pretty heavily.
Originally posted by Kaintuck:
newb here
do i take stalwart or normal mg on bot missions

Normal is better than stalwart, but still low tier. When you unlock autocannon try that. If you're dead-set on machineguns, heavy machine gun is best. (at higher difficulties)
Last edited by Hand's Hermit Permit; Jul 11, 2024 @ 6:07pm
Faaxen Jul 11, 2024 @ 6:07pm 
Originally posted by Kaintuck:
newb here
do i take stalwart or normal mg on bot missions
Depends on difficulty, the higher you go, the more medium armor devastators replace basic troopers making the MG more viable.

Anti-Material Rifle is also a good early game choice
Last edited by Faaxen; Jul 11, 2024 @ 6:10pm
Sleepy_Walker Jul 11, 2024 @ 7:29pm 
Originally posted by Kaintuck:
newb here
do i take stalwart or normal mg on bot missions
Take the MG-43 (normal). Aim for Devastator legs to kill them quickly (Aim for the backpack/head for the shield ones) and it chews up chainsaw hands really nicely if you hold your ground, aim center mass. and act like a turret.

Scout Stiders and Gunships can be a big pain, but lean on allies or bring a Rocket Sentry (I assume you don't have much in the way of plasma or explosive primary weapons).
*edit: Gatling sentry and Eagle Strafing are also a surprisingly strong choices
Last edited by Sleepy_Walker; Jul 11, 2024 @ 7:35pm
Jinga Jul 11, 2024 @ 7:30pm 
Νέο Bot MO
Αστείο βλέποντας αυτό το φόρουμ να είναι γεμάτο με παράπονα "θέματος δεξιοτήτων" αμέσως μετά την πτώση ενός bot MO.
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Date Posted: Jul 11, 2024 @ 2:36pm
Posts: 12