HELLDIVERS™ 2

HELLDIVERS™ 2

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Haha Jul 9, 2024 @ 7:28pm
Explosive plant?
When I tried to dive into bush, the bush exploded and I died instantly. It's like a small fruit with spike on it. I wonder if there are any more plants like this?
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Dudebro171 Jul 9, 2024 @ 7:47pm 
Are you talking about the bug mines?

They spawn around terminid-infested areas, mainly around certain bug nests. They do some damage and inflict Acid, slowing you down.

On red-moss planets like Crimsica, there's big ol' mounds of puffball mushrooms that emit a (mostly cosmetic) smoke cloud when stepped on, but you can shoot them mid-dive to chuck yourself across the map, at the cost of needing a stim afterwards and a slight chance of instant death.

On frigid planets like Vandalon, there's glowing blue plants that you can touch or shoot to stun everything around it and slow yourself, basically acting like a mini ems strike

There's actually a lot more environmental stuff than some people realize. Bots in particular have turrets that you can man and use against them, you can shoot the occasional dud hellbomb to wipe stuff from the face of the planet, there's even explosive barrels that you can lug around, not to mention the whole destructive force mechanic and the choice between culling buildings and fences to give a better line of sight or leaving them be to block off bot fire / funnel in bugs. There should really be a Brasch Tactics about this kind of thing.
@Dudebro171 On forested maps/maps with vegetation there are tall-ish plants with small spike balls. Not sure if they still send shrapnel flying everywhere and make you bleed when shot, because I remember there being changes to them at some point in patch notes, but they are different than the yellow bug mines.
Sleepy_Walker Jul 9, 2024 @ 10:39pm 
Originally posted by Cinnamon Toast Cat:
@Dudebro171 On forested maps/maps with vegetation there are tall-ish plants with small spike balls. Not sure if they still send shrapnel flying everywhere and make you bleed when shot, because I remember there being changes to them at some point in patch notes, but they are different than the yellow bug mines.
Now the spike plants fire more projectiles, but do not cause bleeding. It makes them very dangerous to step on with a mech or otherwise find yourself near when fighting bots.
Logen Neuf-Doigts Jul 9, 2024 @ 11:02pm 
on new jungle biome you can find thermite like nests with green smoke around it, if you shoot it it bursts into flame
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Date Posted: Jul 9, 2024 @ 7:28pm
Posts: 4