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The main draw of the Commando over the EAT is the laser guiding aspect. Being able to more reliably hit a target in a critical weakspot is substantial. Some would argue that being able to do the same damage as 2 EATs but from a single uninterrupted firing position is also of some benefit.
End of the day, this weapon is supposed to be a lateral pass from the EAT, not an outright upgrade.
I personally like and enjoy both for similar, but also slightly different situational, uses
Laser guidance gives it range to the horizon.
4 shots gives you options, you can doubletap two heavies or splash 4 medium enemies as needed.
Deletes Fabricators like the spear.
EAT had a good run, but it's now a very niche stratagem.
EAT is still good because you can stock pile them due to the low cooldown.
Might run Flamethrower, EAT, Commando, Eagle Strafing Run against Bugs.
That's what you said 2 EATs ago, Dad.
EAT your EATs, son.
I am extremely hopeful for its interaction with chargers though. It should be 2 behemoth kills per commando and 4 uses per launcher means you can carry ammo forward better than you can with the EAT. It's definitely going to be something that will need vibed out but I'm optimistic.
i feel like i miss more with the commando now.
If you wanna kill two behemoths with one stratagem, you need a Patriot, a Spear, or a trickshot with the 500kg and a stun nade
Not sure what you mean. The commando should do it with its current stat block.