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The only thing I could see is the edge case that the ability to destroy fabricators from any angle was unintentional, but that seems like something really really hard to miss in testing. I mean, airburst rocket launcher can kill fabricators, but it is only in very very specific spots on the sides that could easily be missed in testing.
As it stands, it might just be a better variant of the EAT rockets. The commando gives 4 rockets in one as opposed to the two separate rockets that you would get from EAT's with the same damage and strategem cooldown. I hope they decide to buff the EAT rockets in some form to compensate for this.
Tanks, cannon towers, scout striders, and fabricators are the strongest arguments for Commando superiority. Hulks are not really that much better with a commando, taking 3 to the chest and leaving you with a single rocket that cannot do much of anything.
I expect the Commando to not be anywhere near as capable against bugs....hmmm, wait, it would probably be able to 2-shot Titans to the head. Given its convenience factor I think I may have misjudged it.
I change my viewpoint. I could see a slight cooldown increase. I am personally not a fan of EATs, but Commando is like an EAT with more play options. A high player skill (slow rockets and manual guidance) would propel it far higher than what EATs can achieve.
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I wonder how viable a EAT + Commando build would be. Just loads of disposable rockets for different targets.
I would not mind getting it as it is but it simply won't happen.
Strongly agree, yes. Ever since I was told about Helldivers.io, my experience with the game has improved dramatically. Turns out combat is a lot more fun when I know what I'm doing :)
no, what makes it strong is that it can one hit kill 4 ♥♥♥♥♥♥♥ hulks in rapid succession from very long range. you just laser guide the missile straight into the eye and they're cooked. that to me is much harder to get rid of, while also making it much better than EAT against bots. BUT if they nerfed it to the point it couldn't kill hulks with an single eye shot, it would also flub so many other break points it'd just be junk. also, you also can't really buff the hulks eye, either because so many other support weapons viability hinges on how they interact with the hulks.... buffing the hulks eye would make the HMG, the AMR, the autocannon, the gun emplacements, and the mechs feel way worse.
I suppose they could make the handling garbage, but we already have a armor that pretty much fixes handling issues, so once again, they'd have to make the handling completely ABYSMAL to the point that it feels awful. they can't really toy with the ammo much, either, lol. there are 4 tubes, unless they want to turn its model triangular it's not losing a rocket. so I really am expecting adjustments to its cooldown delivery time to turn it into a "premium" version of the EAT. it won't come down as slow as real supports, but it will be significantly longer than EAT.
I'm hoping that the breakpoints against the bugs just kinda suck ass, so it can atleast give the EAT a home, but time will tell... it's certainly not alexus pre-nerfed garbage which is nice. they're keeping him trapped down in the AH headquarters basement.
I suppose ideally I'd like to see you be able to carry an EAT in your backpack slot, aswell as your support weapon spot, instead of see a nerf to the commando. ATM the core balancing factor of the EAT is that it's ♥♥♥♥♥♥♥ clunky. half of the stratagem is laying on the ground at your feet instead of being in your hands. if I could just take the second EAT with me, the EAT wouldn't really feel like so bad because its QOL would be huge. instead of
"oh ♥♥♥♥, this looks like a job for EAT!"
"lemme call it in..."
"ok its coming down..."
"ok its here lemme go back an grab the first one"
"ok, my team already killed the thing with a airstrike? uhm.. oh! another 2 just dropped down"
"ok, I hit the first"
"ok lemme get the second"
"Ok I hit the second one"
you could have it ready with you when you need it.
"oh, that looks like a job for my EAT's!"
"thats one!"
"thats two!"
"lets call down another pair"