Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even on level 9 you have 1 or 2 people running away solo for the whole game, pretty much.
I think keeping the game easy on lower difficulties is important for people who are not that great at the game, but when we go to the max difficulty, actually make it hard, dont keep nerfing weapons and crap, genuinely just make the enemies harder (higher HP, speed, more damage, way more spawns, etc) because that was the main reason why I just stopped playing, it felt too easy no matter what difficulty or mission type I was on
Yeah games super trivial now . I started late , maybe it was during an upsurge in enemy difficulty or weapon nerfs I dunno , but it felt a lot harder three months ago. I need a challenge to keep me interested. I don't want to have a win guaranteed from the start of a gaming session I actually want to have earned it .