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Or, the data is incorrect, and has to do with some steam api changes (or a change to the current user-ID). So that either the stats are from a random game before a database change. Or it's for a user-ID of a game that was removed at some point and then repurposed for use again.
There was some kind of fix to the steamapps method for getting lists of games made a few years ago as well, so that's another possibility. That maybe there are many games on the steamapps api that return data from the past for the "same ID", for an ID that belongs to a different extension of the database lookup.
Edit: Vermintide 2 was released in March, 2018. The Steam Charts website detect activity since September 2017.
https://imgur.com/a/4XIl8B4
maybe? i mean, i do know it takes many years to make a video game. well...a good one anyway usually
yep you were looking at the right thing for sure
nice try but i don't reward bait and trolling with clown points.
I've been on dev teams where this has happened. You get a valid Steam ID for your game so that you can work on intergrating and testing the MP functions throughout the builds, usually. It saves a LOT of backtracking over old code trying to figure out how you keep breaking stuff that you forgotten how you coded a year ago....
interesting bit of industry knowledge
Geeks go NERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRD"
I code stock market AI's these days, but yeah, coding games is a a PITA and is really difficult not to create spaghetti-code, because you're always adding new stuff in as you build the skeleton of the game out.