HELLDIVERS™ 2

HELLDIVERS™ 2

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FLGibsonIII Jun 29, 2024 @ 12:50pm
The content drip is worse than the bugs.
Simple as. It doesn't help that they nerf interesting new gameplay styles like the mech and Eruptor. Launch Patriot was amazing and added new breath into the game until they gutted it.
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Showing 1-15 of 16 comments
adobo Jun 29, 2024 @ 12:55pm 
did you miss the big patch where they buffed a lot of things or are you just here to complain with zero basis?
vectorViridian Jun 29, 2024 @ 12:57pm 
Once again, game's on maintenance mode until further notice. Most likely Sept-Oct time frame. By then we may get Illuminate or something. Devs truly don't realize how badly they're killing their own game.
Last edited by vectorViridian; Jun 29, 2024 @ 12:58pm
Wang Jun 29, 2024 @ 1:07pm 
Originally posted by adobo:
did you miss the big patch where they buffed a lot of things or are you just here to complain with zero basis?
thats not really content, just stat changes. It kinda sucks that you have to wait a month minimum for something that you have to buy with grinding currency and its still a dice roll if the stuff in the bond is worth a 1000 SC (or 700 if u want to be that guy). also doesnt help that theres a medal cap so theres like not really an incentive to play once u reach 250 until you buy a new bond (again 1 month) and blow all the medals away.
EvilMonk Jun 29, 2024 @ 1:33pm 
Originally posted by adobo:
did you miss the big patch where they buffed a lot of things or are you just here to complain with zero basis?

that is not "content", that is reversing most of the braindead nerfs they felt are needed over the past few months.
Last edited by EvilMonk; Jun 29, 2024 @ 1:33pm
Inardesco Jun 29, 2024 @ 1:58pm 
Originally posted by FLGibsonIII:
Simple as. It doesn't help that they nerf interesting new gameplay styles like the mech and Eruptor. Launch Patriot was amazing and added new breath into the game until they gutted it.

God forbid the devs are allowed some summer breaks...
Izlude Jun 29, 2024 @ 2:04pm 
Originally posted by Inardesco:
Originally posted by FLGibsonIII:
Simple as. It doesn't help that they nerf interesting new gameplay styles like the mech and Eruptor. Launch Patriot was amazing and added new breath into the game until they gutted it.

God forbid the devs are allowed some summer breaks...

Yeah if you released a buggy unfinished game and sell it for money then you should be expected to get it into a proper state before you take a vacation. If I went to my boss and was like "Its summer I need a vacation, I know I have a huge pile of paperwork that was supposed to be all sorted months ago but god forbid I get a break" I would be fired. No second chances, no excuses I would be out of a job.
Last edited by Izlude; Jun 29, 2024 @ 2:04pm
Inardesco Jun 29, 2024 @ 2:19pm 
Originally posted by Izlude:
Originally posted by Inardesco:

God forbid the devs are allowed some summer breaks...

Yeah if you released a buggy unfinished game and sell it for money then you should be expected to get it into a proper state before you take a vacation. If I went to my boss and was like "Its summer I need a vacation, I know I have a huge pile of paperwork that was supposed to be all sorted months ago but god forbid I get a break" I would be fired. No second chances, no excuses I would be out of a job.

They sold like what, 12million copies when they expected to sell, 50thousand copies? I'd say that deserves a holiday whatever some random on the internet says.

Next to that, your US-workign logic is futile. They have contracts, with PTO. Unlike US workers they can't be fired for taking a break.
Last edited by Inardesco; Jun 29, 2024 @ 2:20pm
Jiffypop Jun 29, 2024 @ 2:24pm 
Honestly I wouldn't mind a slower content drip if it meant we get stuff that's actually cool and interesting, and well rounded at launch. Everything since launch including launch itself was thrown out in a broken state and either doesn't get fixed, gets nerfed instead of being fixed, or it gets fixed several times but none of these fixes stick (SPEAR MY BELOVED). Alas, we're getting basically no new content on top of the fact that everything comes out broken and messy. The last patch and warbond was a motion in the right direction, but not nearly enough given the mountain of ♥♥♥♥ these devs need to cleanup for the game to be fun again.

One of the biggest issues of the game is the engine. It's dead and has been dead for 6 years, and for some reason even though HD2 was only about a year or two into development, they decided to stick with it and hire/train new employees in this engine. The game engine being so derelict is why there's so many "how the ♥♥♥♥ does that make any sense?" moments when it comes to the excuses the devs give. It's their fault of course for not having a modicum of intelligence and burning what little work they had then and hopping on a newer engine, but still we're all stuck in this situation and it's unlikely to ever change since the amount of work that would be needed to change engines at this date is absurd, though it would be worth it and any normal devs would do it. But AH is lazy and incompetent so it won't happen.
Last edited by Jiffypop; Jun 29, 2024 @ 2:26pm
Anticitizen 1 Jun 29, 2024 @ 2:40pm 
I wouldn't say the mech was ever amazing but at least it wasn't a complete joke before. I definitely agree that content release cadence is very poor.
adobo Jun 29, 2024 @ 3:16pm 
Fixing the problems in the game is exactly what people wanted instead of some monthly content mill of broken stuff.
Sanglaine Jun 29, 2024 @ 3:21pm 
Yeap. They had it going at a sorta ok rate, then just stopped. Reminder: This game doesn't even have it's third faction yet. It's basically still in early access. You're not playing a game, you're beta testing.
Originally posted by FLGibsonIII:
Simple as. It doesn't help that they nerf interesting new gameplay styles like the mech and Eruptor. Launch Patriot was amazing and added new breath into the game until they gutted it.

dude, you should play Darktide, Helldivers 2 gets more content than that game.
BenBandit Jun 29, 2024 @ 4:50pm 
Originally posted by The Dess 2023 GOTY Edition:
Originally posted by FLGibsonIII:
Simple as. It doesn't help that they nerf interesting new gameplay styles like the mech and Eruptor. Launch Patriot was amazing and added new breath into the game until they gutted it.

dude, you should play Darktide, Helldivers 2 gets more content than that game.
Damn, Fatshark really scraped the bottom of the barrel with that one :steamsad:
Izlude Jun 29, 2024 @ 4:58pm 
Originally posted by Inardesco:
Originally posted by Izlude:

Yeah if you released a buggy unfinished game and sell it for money then you should be expected to get it into a proper state before you take a vacation. If I went to my boss and was like "Its summer I need a vacation, I know I have a huge pile of paperwork that was supposed to be all sorted months ago but god forbid I get a break" I would be fired. No second chances, no excuses I would be out of a job.

They sold like what, 12million copies when they expected to sell, 50thousand copies? I'd say that deserves a holiday whatever some random on the internet says.

Next to that, your US-workign logic is futile. They have contracts, with PTO. Unlike US workers they can't be fired for taking a break.

selling a lot of copies doesnt mean you get to avoid doing your job. If anything it is the opposite. What is worse something that effects 12 million people or something that only effects 50k? They dont exactly have hard jobs here. "Oh no I have to adjust a per bullet damage value on a gun, this will take weeks to do something anyone else could do in 5 seconds. I would have to actually go to the stats and change them. I would have to go down to the line where it says damage and write a 7 instead of a 4. Such hard work" and even the ceo admitted that the devs havent actually been play testing the game which was already obvious when they hired the guy that killed HN2.They have no excuses for the lazy state of the game realistically and its definitely not going to help the game stay alive if they take weeks to fix something but have no issue putting out new micro transactions constantly.
Jiffypop Jun 29, 2024 @ 5:07pm 
Originally posted by Izlude:
Originally posted by Inardesco:

They sold like what, 12million copies when they expected to sell, 50thousand copies? I'd say that deserves a holiday whatever some random on the internet says.

Next to that, your US-workign logic is futile. They have contracts, with PTO. Unlike US workers they can't be fired for taking a break.

selling a lot of copies doesnt mean you get to avoid doing your job. If anything it is the opposite. What is worse something that effects 12 million people or something that only effects 50k? They dont exactly have hard jobs here. "Oh no I have to adjust a per bullet damage value on a gun, this will take weeks to do something anyone else could do in 5 seconds. I would have to actually go to the stats and change them. I would have to go down to the line where it says damage and write a 7 instead of a 4. Such hard work" and even the ceo admitted that the devs havent actually been play testing the game which was already obvious when they hired the guy that killed HN2.They have no excuses for the lazy state of the game realistically and its definitely not going to help the game stay alive if they take weeks to fix something but have no issue putting out new micro transactions constantly.
This^^^

Too many people wanna act like they know oh so much about game development and they think it's oh so hard to work on simple stuff like a balance change. That it somehow needs a month to cook. Well, hey, SWE here, and there's exactly two options that envelop the dev reality.

A) It's literally as easy as going down to the line that holds the damage and changing that number, which means they're lazy.
B) The devs have come up with some convoluted and pointless spaghetti code in their game that does indeed make it difficult for this to be done, which is on them for not being competent.

The only "valid" excuse I've heard from the devs about why it's hard to do something is that they can't easily change mag size due to the model. People are misinterpreting this as the devs not wanting a 50 round mag to look like it holds 20 rounds on the model and not wanting to break realism like that, because no one gives a ♥♥♥♥. But in reality, for some reason, each bullet is modeled. Changing the mag size would require a new model with their current system. But like...no one cares that each bullet is modeled? Oh cool, I can see that I had one bullet in the mag left after I throw it out if I zoom in with a scope. Really neat. (Yet somehow they can decrease without issue though???). But with this there's a very simple solution that the Hurricane rocket launcher in DRG has. Put a model for the mag at empty, 1, 2, 3...then up to whatever is reasonable, then a model for anything else. Despite having mag changing upgrades, the DRG rocket launcher lets you see when you're about to run out of bullets on the gun by how many bullets it has. That way, anything about like 5 or 10 bullets can be increased and decreased without remodeling the gun.
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Date Posted: Jun 29, 2024 @ 12:50pm
Posts: 16