Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Arrowhead might be on vacation now so.....
Edit: This is why just adding supply lines was never going to be enough. Just look at how the average person looks at major orders. Here is your answer.
Almost like the game needed a 2nd tutorial after the first goofy one.
while I do agree maybe highlighting the invasion corridors a little on the map might help a lot.
I mean it could even make the map looks better like small invasion spores flying from the terminid planet towards the attacked one, maybe some destroyer trying to pick them off...
that would even be a great option for additional missions.
the whole thing allways makes me wonder though about those helldivers fighting over some random basically lost planet cut of from the lines.
Does anyone know what's going on there? did they buy land there?