HELLDIVERS™ 2

HELLDIVERS™ 2

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WooksterRu Feb 14, 2024 @ 1:46am
Enemies Spawning Infinitely
Me and my friends have been seeing a massive issue where the game will just keep spawning 3 or 4 patrols out of thin air right next to us continually one after the other while said patrols spawn in reinforcements themselves. This has been extremely unfun to witness happening and it happens often enough that we almost completely lose mission that was a decent challenge moments ago. I've noticed this happen on any difficulty settings.
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Showing 1-15 of 64 comments
Mesond Feb 14, 2024 @ 1:53am 
If you run across the map and don't clear the hives/factories then it's going to be a hornets nest.

It actually makes the game more fun at times. But if you want to have a more clear map then try to not trigger too many places at once. The enemy does make alarm calls. They do alert each other. You can even play with some stealth if you're careful. Pick and choose targets.

If every hive is alerted then that's probably going to mean more spawns at once.
WooksterRu Feb 14, 2024 @ 1:56am 
Originally posted by Veldaz:
If you run across the map and don't clear the hives/factories then it's going to be a hornets nest.

It actually makes the game more fun at times. But if you want to have a more clear map then try to not trigger too many places at once. The enemy does make alarm calls. They do alert each other. You can even play with some stealth if you're careful. Pick and choose targets.

If every hive is alerted then that's probably going to mean more spawns at once.
I understand your point. but we have had maps where we've cleared almost everything and then the infinite patrol spawn hits, so its not really linked to that issue wise
TheDeadlyShoe Feb 14, 2024 @ 1:59am 
you need to relocate. as the mission goes on patrols grow in number and strength, and they're seemingly attracted to nearby fighting. so move through the mission more quickly, and towards the end try to keep moving towards the extract even while things are attacking you.
Mesond Feb 14, 2024 @ 2:03am 
It's also based on how long you're in a mission.

My last mission was swarming. We managed to evac. Was intense. A lot of people run ahead and leave people behind. Bad teamplay. The enemies come in waves. If you don't pause, dig in and counter threats they are left to build up and swarm. The rush mentality is causing people to make more mistakes.

Not sure how viable that tactic is on suicide and helldiver. But anything up to extreme seems manageable. Any good squad will have someone to target lighter targets (anything that isn't tanky) and someone to target specifically heavy targets (chargers. Hulks. Tanks).

Fact is a lot of randoms don't team play well. I met some people yesterday and we can get a team going.
Last edited by Mesond; Feb 14, 2024 @ 2:04am
Snuggy Serian Feb 14, 2024 @ 2:03am 
Originally posted by TheDeadlyShoe:
you need to relocate. as the mission goes on patrols grow in number and strength, and they're seemingly attracted to nearby fighting. so move through the mission more quickly, and towards the end try to keep moving towards the extract even while things are attacking you.

Wasn't his point that those enemies came out of NOWHERE?
They are attracted by things, yes. But you should not be able to attract something that wasn't there before and has no visible spawn.

Of course i don't know if he overlooked something or similar.
Myth Alric Feb 14, 2024 @ 2:08am 
It is infinite if there is a nest near by. And each wave coming from the nest can call reinforcements.
Thog Feb 14, 2024 @ 2:09am 
They have spawn points. If you're near one, they appear out of 'nowhere'. So far I've seen two patrols appear right next to each other. If they're popping on the SAME spawn point, that may be a game bug.
Lunaire Feb 14, 2024 @ 2:12am 
Had a patrol spawn 5m from me once. Looked in that direction, then look another way, 2 seconds later look back in that direction, and 10/20 guys are there, just staring at me @_@
Happened only once but... still noticeable.
Mesond Feb 14, 2024 @ 2:22am 
Originally posted by Myth Alric:
It is infinite if there is a nest near by. And each wave coming from the nest can call reinforcements.

Nests can also spawn specific enemies as well. Stalker nests for example. Any red areas on the map indicate a nest can be nearby.

I once had a hulk disappear into thin air once. Probably has something to do with latency.
!@#$%!@#%! Feb 14, 2024 @ 2:29am 
I once clear all the nest/hive on the map, but still there is patrol and spwn out of nowhere
QLIQ Feb 14, 2024 @ 2:31am 
A solo player is able to kill a bile titant alone. So 3 is not a problem. Early Stratgems are so bad, so it is a stratgem issue if you are below lvl 20.
Mesond Feb 14, 2024 @ 2:33am 
Originally posted by .......................:
I once clear all the nest/hive on the map, but still there is patrol and spwn out of nowhere

There's always going to be spawns.

But if you don't clear nests there's MORE spawns.
Al-Axe Feb 14, 2024 @ 2:34am 
It happened to me too. Insta spawn patrols when you finish previous, infinetly.
Hoshi Feb 14, 2024 @ 2:36am 
Enemy outposts have nothing to do with patrols spawning. You can clear every outpost on the map and patrols will continue to spawn at regular intervals.

It worked like this in the first game, too, it's just that the limited field of view made it a lot less apparent when it was happening.
JamesTBG Feb 14, 2024 @ 2:46am 
Had it ones, that a full patrol was spawning right on top of us (plop and they were there). I was in a large bug. Obviously this is not intended, so why discussing it?
Last edited by JamesTBG; Feb 14, 2024 @ 2:47am
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Date Posted: Feb 14, 2024 @ 1:46am
Posts: 64