HELLDIVERS™ 2

HELLDIVERS™ 2

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Extremely high CPU usage and little to none GPU usage?
Geforce RTX 4060, Ryzen 7 5700X, 16GB of RAM.

Mid-mission I am always at 95%+ CPU usage and at an unflinching 7% GPU usage. This causes poor framerates despite me having higher than the recommended specs. No amount of graphical setting tinkering improves frames or lowers the amount of CPU usage. Render Scale at Ultra Performance or Ultra Quality, nothing changes me being sub 40 FPS in a mission.
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Showing 1-13 of 13 comments
Rah Gashapon Feb 13, 2024 @ 9:04pm 
Damn, I have almost the same specs my guy, I hope you get a solution
Another drawback for me to buy the game :c
Malkraz Feb 13, 2024 @ 9:36pm 
the game is just horribly optimized
Lokk Feb 13, 2024 @ 10:23pm 
I have had the same issue and somehow I managed to fix it twice (the problem came back after they rolled out update).

The first time I used these steps to fix the issue:
1. Reinstalled GPU driver
2. Deleted config file from c:\Users\%username\AppData\Roaming\Arrowhead\Helldivers2\user_settings.config

The second time those steps were not enough. I'm playing on laptop, so in my nVidia GeForce Experience App I have two laptop only features: Whispermode and Battery Boost.

So, I tunrned Whispermode OFF and the FPS is now fine and the GPU is working full steam.

(The game wasn't in the nvidia games list for settings optimization. So I believe those nVidia features can work unstable without being able to adapt to game settings. I've managed to add the game to Geforce Experience by adding the direct path to the Scan Location list)
FarRisk Feb 14, 2024 @ 2:44am 
I have the same issue, RX 6700 XT at 95% usage, while my R7 5700 X is at 71-100% why is that..
Captain Worthy Feb 14, 2024 @ 2:47am 
Originally posted by FarRisk:
I have the same issue, RX 6700 XT at 95% usage, while my R7 5700 X is at 71-100% why is that..

That's not the same issue at all though.
Originally posted by Lokk:
I have had the same issue and somehow I managed to fix it twice (the problem came back after they rolled out update).

The first time I used these steps to fix the issue:
1. Reinstalled GPU driver
2. Deleted config file from c:\Users\%username\AppData\Roaming\Arrowhead\Helldivers2\user_settings.config

The second time those steps were not enough. I'm playing on laptop, so in my nVidia GeForce Experience App I have two laptop only features: Whispermode and Battery Boost.

So, I tunrned Whispermode OFF and the FPS is now fine and the GPU is working full steam.

(The game wasn't in the nvidia games list for settings optimization. So I believe those nVidia features can work unstable without being able to adapt to game settings. I've managed to add the game to Geforce Experience by adding the direct path to the Scan Location list)

Reinstalling drivers and deleting that config file didn't seem to do anything. CPU usage still very high. I'm also on a PC so there's no Whisper mode to turn off in the Geforce Experience panel.
pRaX Feb 14, 2024 @ 6:01am 
Same here.

As of patch 1.000.006 my CPU usage went up and GPU usage down.
Overall peformance seems to be slightly worse than with 1.000.004 but not remotely close to how broken it was with 1.000.005, which was rolled back.
So whatever they're doing, it's making it worse for me and my system.
I do not appreciate that.
Both CPU and GPU usage were pretty even or rather how they should be with launch version and 1.000.004.

Did a clean GPU driver install with DDU.
Not sure if I should bother to do more since this was definitely caused by the patch.
It was all fine on 1.000.004 and before.
Performance degradation and general issues only started to happen as the patching process since launch started.

Desktop PC, i9 9900K at stock clocks, 16GB of DDR4, NVME m.2 Samsung 970 EVO SSD + SATA SSDs (no HDDs in this system or connected to it), GPU NVidia 3080 (Asus), Keyboard/mouse, no controller

Before anyone mentions it, I'm using DDU when updating drivers, always. And my FPS was limited to 75 FPS since launch. Resolution is 1440p+Gsync @ 144hz (global FPS is limited to 141).

This crap is caused by the patches and only the patches.
Last edited by pRaX; Feb 14, 2024 @ 6:04am
the used stingray engine is the problem here and it is also an outdated engine. so we should be happy that the game runs at all.
devs wanted to use unreal 4 at first, but decided against it.
pRaX Feb 14, 2024 @ 6:07am 
Even PS5 has massive performance issues with this patch apparently.
They've messed up big time.
QLIQ Feb 14, 2024 @ 6:15am 
Same fps since launch. No stutter. Much better than any UE4/5 game.
Last edited by QLIQ; Feb 14, 2024 @ 6:16am
Originally posted by limp.bizkit.lover1977@gmail.com:
Geforce RTX 4060, Ryzen 7 5700X, 16GB of RAM.

Mid-mission I am always at 95%+ CPU usage and at an unflinching 7% GPU usage. This causes poor framerates despite me having higher than the recommended specs. No amount of graphical setting tinkering improves frames or lowers the amount of CPU usage. Render Scale at Ultra Performance or Ultra Quality, nothing changes me being sub 40 FPS in a mission.

try undervolting or turning off async cpu
its an engine issue from some stupid setting unreal engine games shouldn't have

you'll notice it worse in some titles, everything runs fine for a little, then performance drops suddenly as the engine keeps utilizing resources more than it needs to, I'm not exactly sure why this occurs, it isn't every Unreal Engine game
DarkMan Feb 14, 2024 @ 6:28am 
I'm glad it wasn't just me. Sadly. Had the exact same issue as original poster but decided to get a refund on game. I still want to play it but am going to wait till all these optimizations are taken care of in the next month or so. Dang, I was having fun. too. But it's not worth losing my system over if in the long run it continues to exceed such high cpu usage.

Good luck guys hope the devs find a solution soon. Guess I'm stuck with Apex which has other issues for now (mostly all the dang cheaters).

I'll be back once they get this all fixed. Here's hoping.
pRaX Feb 14, 2024 @ 6:32am 
Originally posted by woah:
Originally posted by limp.bizkit.lover1977@gmail.com:
Geforce RTX 4060, Ryzen 7 5700X, 16GB of RAM.

Mid-mission I am always at 95%+ CPU usage and at an unflinching 7% GPU usage. This causes poor framerates despite me having higher than the recommended specs. No amount of graphical setting tinkering improves frames or lowers the amount of CPU usage. Render Scale at Ultra Performance or Ultra Quality, nothing changes me being sub 40 FPS in a mission.

try undervolting or turning off async cpu
its an engine issue from some stupid setting unreal engine games shouldn't have

you'll notice it worse in some titles, everything runs fine for a little, then performance drops suddenly as the engine keeps utilizing resources more than it needs to, I'm not exactly sure why this occurs, it isn't every Unreal Engine game
This isn't an UE game lol.
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Date Posted: Feb 13, 2024 @ 8:43pm
Posts: 13