HELLDIVERS™ 2

HELLDIVERS™ 2

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Vicid Feb 13, 2024 @ 4:17pm
Is there more "loot" on harder difficulties?
For loot goblins looking for metals, sc, requisition from pickups: does it matter what difficulty you are on?
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Showing 1-9 of 9 comments
Plagues Feb 13, 2024 @ 4:20pm 
Higher tier samples only appear on harder missions. You get more medals in them/from them as well.
[Asgard] Thor Feb 13, 2024 @ 4:26pm 
If you want loot stick to the mid difficulties, I think from like 7 or higher you don't have the time or people to bounce around for loot unless it's literally on the way from A to B.
Doomvora Feb 13, 2024 @ 4:28pm 
difficulty 9 has 6 super samples, 30ish rares and 60ish commons depending on mission type. There doesn't seem to be an increase in minor points of interest on higher difficulties and I haven't noticed an increase in medal or sc pickups but it feels like they spawn more often at the points of interest.

Higher difficulties also reward more medals on mission completion.

Generally speaking if you're loot farming, just stick to difficulty 7.
Last edited by Doomvora; Feb 13, 2024 @ 4:28pm
DeadlyGrub Feb 13, 2024 @ 4:34pm 
The only thing you get on higher difficulties is the better quality samples. Thes fastest way to progress is bring a friend to a level 1 mission and collect all the map pick ups.
Plagues Feb 13, 2024 @ 4:34pm 
Originally posted by Asgard Thor:
If you want loot stick to the mid difficulties, I think from like 7 or higher you don't have the time or people to bounce around for loot unless it's literally on the way from A to B.
1/4/7 are the "farming" sweet spots.
Vicid Feb 13, 2024 @ 4:37pm 
What about the non-sample loot?
DeadlyGrub Feb 13, 2024 @ 4:41pm 
Originally posted by Vicid:
What about the non-sample loot?

No. Less spawns because the samples eat the spawn pool the best way to earn SC and medals fast is Difficulty 1 with a Friend for the co-op bunker doors. you clear the map in about 6-7 minutes and can get 4-11 medals each time along with 20-50 SC 900R and 300 exp
Vicid Feb 13, 2024 @ 4:45pm 
Originally posted by DeadlyGrub:
Originally posted by Vicid:
What about the non-sample loot?

No. Less spawns because the samples eat the spawn pool the best way to earn SC and medals fast is Difficulty 1 with a Friend for the co-op bunker doors. you clear the map in about 6-7 minutes and can get 4-11 medals each time along with 20-50 SC 900R and 300 exp
That sounds pretty silly. I was hoping harder difficulties compensate by offering more rewards
DeadlyGrub Feb 13, 2024 @ 4:48pm 
Originally posted by Vicid:
Originally posted by DeadlyGrub:

No. Less spawns because the samples eat the spawn pool the best way to earn SC and medals fast is Difficulty 1 with a Friend for the co-op bunker doors. you clear the map in about 6-7 minutes and can get 4-11 medals each time along with 20-50 SC 900R and 300 exp
That sounds pretty silly. I was hoping harder difficulties compensate by offering more rewards

Given how completely screwed up the weapon and strat balance is this is the least surprising thing out of anything tbh. The pick up rewards don't scale with difficulty and are static so play on the smallest map for the fastest completion as the point of interest generation is fixed. The higher the difficulty the more bases spawn not points of interest. So just go to the tiny as hell level 1 maps. Not to mention I'm going to add this ontop of it you get more exp and Req per hour doing this then playing the game normally. clearing a suicide mission takes about 40 minutes burning the timer out. you get 4k req and 700-900 exp. Meanwhile you could get almost 3.5x more Req and exp for just running level 1 missions in 7 minutes for 40 minutes XD
Last edited by DeadlyGrub; Feb 13, 2024 @ 4:51pm
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Date Posted: Feb 13, 2024 @ 4:17pm
Posts: 9