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I put back the default grenades on my loadout. I'm using the new engineering armor 'cuz it looks cool, and I don't want 6 grenades that can't even bust fabricators. Now I find out they're useless in general, nice.
Those were a cool concept. Finally something you can use against heavy armor besides the stupid impact grenades, but it's worthless as AoE and you have to aim them well and let it cook into the enemy, I was going to main these, but so much for that.
It should do some fire damage and really cook off any armor plating around the affected area. That's basically all it will do, so it better do it right.
The eruptor though.....man...this thing is great.
I will run some additional tests but so far seems to be bugged and inconsistent
PS :
PS PS : Happily surprised to see a rare exception to the rule of my "block list" of "no caps"