HELLDIVERS™ 2

HELLDIVERS™ 2

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DarkMagic Apr 11, 2024 @ 3:23am
The BR-14 Adjudicator is dissapointing.
I'd like to firstly say, when watching the trailer for the warbond I thought the BR-14 was gonna be an assault rifle since it was full auto and didn't see the "Marksman rifle" text so I got it thinking it was that and learned it wasn't but tried it anyway.

Needless to say it is very disappointing. Firstly, the recoil is extreme so full auto is just a bad choice, even with the 30% reduction from crouching or prone some armors give it still feels way to much. Secondly, your guy acts like it weighs 500 lbs because the sway is awful and the way your guy tries to correct his aim after every shot. You take a shot and the recoil bounces you left or right and slightly up and when your guy tries to recenter it goes back so fast they over shoot leading to even longer time between shot if you wanna be accurate. Because of this full auto is just a waste of ammo and you will run out very quickly. Now, is it nice it does 80 damage? Not really? It still feels like it takes a full mag and a half to kill the chainsaw bots which felt like what the AR-23 assault rifle took and that does less damage but way more ammo. Even the fact it's medium armor pen has roughly zero contribution to it because shots still glance off what feels like medium armor enemies.

To give a better perspective on how bad the BR-14 is, if you take the ammo+damage it does you can deal a total of 12k, That is 80 damage X 25 bullets per mag X 6 mags. while the starter rifle gets 17,325 damage and the other AR-23P does 13.5k. The issue with both the AR-23P and the BR-14 is that despite them both being medium armor pen they don't feel like they are medium armor pen and I still have to aim for the weakspot of what I'd consider a medium armored enemy. Both these weapons recoil and handling are terrible making them hard to be accurate with them in a timely manor so essentially not only do they have less overall damage based on carried ammo but they also still have to do weak spot hits to be effective so what we got for the BR-14 is basically a less effective AR-23. Since they both have to aim for weak spots on medium targets the armor pen is basically useless so slightly higher damage does nothing to compensate for the ammo loss.

All in all it doesn't feel like a very good and satisfying gun to use and it doesn't really compare to the starter rifle despite being a 1000 SUPER CREDIT gun. Maybe if they add weapon mastery to the game and allow our characters to get better with them over time it wouldn't be so bad but as it stands I have not found a weapon that feels better to use then the starting rifle and that is sad for a game with progression and unlocks. The only other gun that would feel better to use is probably the sickle since it has unlimited ammo if used right but the wind up is still a bit meh. However I have hopes that they will buff these weapons with community feed back but from what I've seen other people mention about nerfs left and right I can only feel they will probably nerf the weapons. At least I will always have the starter rifle (I hope).
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Showing 1-15 of 19 comments
~KeNnEtH~ Apr 11, 2024 @ 3:26am 
Agree, I also found it really disappointing.
Snowfunk Apr 11, 2024 @ 3:30am 
Yea, it's crap.
Increase bullets per mag by 10, make auto the default firing mode and maybe it will see some use.
Brutus Apr 11, 2024 @ 3:40am 
Yes i was expecting something different too, damage is not bad but i'd like less horizontal recoil.
Rammy-P- Apr 11, 2024 @ 3:50am 
the mag could be increased and the aim seems a bit off
DarkMagic Apr 11, 2024 @ 9:08am 
Originally posted by ~KeNnEtH~:
Agree, I also found it really disappointing.
The real disappointing factor is whenever I see a gun with "Medium" armor pen I know it's crap. I saw during one of the trailers they said Something like "If you hit armor at an angle it will ricochet off the enemies armor". So even with medium armor pen you can still not pen the armor unless you hit it straight on and if the enemy is moving it hard to hit straight on and you just end up shooting for the weak points anyway and because of that the fact that these guns have such smaller amounts of ammo they tend to have less overall damage before resupply making them terrible for damage out put. Not to mention they are also balanced by making them harder to control meaning you are less accurate and you will miss a lot making the over all ammo to damage even lower despite sometimes being able to just mag dump and enemy without needing to hit the weak points.
DarkMagic Apr 11, 2024 @ 9:09am 
Originally posted by Snowfunk:
Yea, it's crap.
Increase bullets per mag by 10, make auto the default firing mode and maybe it will see some use.
Less recoil, less weapon "weight", more ammo per mag, and perhaps more mags overall and it would be a pretty good gun. It's sad that the guns you spend hours to unlock tend to be pretty lack luster and makes the progression of the game feel bad.
DarkMagic Apr 11, 2024 @ 9:11am 
Originally posted by Brutus:
Yes i was expecting something different too, damage is not bad but i'd like less horizontal recoil.
Yea, the sway is what kills it for me. When I shoot it recoils a lot but then when your guy tries to recenter it he over shoots and it's like a full 1.5 seconds to get a accurate shot and when you are fighting automatons it's not a good idea to keep peeking for very long.
DarkMagic Apr 11, 2024 @ 9:13am 
Originally posted by Rammy-P-:
the mag could be increased and the aim seems a bit off
Yea, exactly how I felt. I went full auto and actually ran out of ammo. Never happens with the default rifle and I can get low with another shotgun I use but that's it. With so much ammo pickups around the map and your own resupply option, not to mention the booster that makes it so you spawn with full ammo when you die. I almost never run out of ammo. First time using the BR-14 and I ran dry in like 2 mins.
dyra55 Apr 11, 2024 @ 9:15am 
Originally posted by Rammy-P-:
the mag could be increased and the aim seems a bit off

It aims almost like Machine Gun, it seems very similar to that one in many ways, damage seems similar if not the same, same penetration, same recoil, same accuracy

But has less firerate and much smaller mag

It's a weird gun
DarkMagic Apr 11, 2024 @ 9:17am 
Originally posted by dyra55:
Originally posted by Rammy-P-:
the mag could be increased and the aim seems a bit off

It aims almost like Machine Gun, it seems very similar to that one in many ways, damage seems similar if not the same, same penetration, same recoil, same accuracy

But has less firerate and much smaller mag

It's a weird gun
Ya that's a good point, it does sort of act like the machine gun stratagem a bit. Even with 30% recoil reduction from crouching it doesn't feel like it does anything.
Oddball Apr 11, 2024 @ 11:08am 
No need to ask for the weapon to be OP. A reduction in the horizontal recoil would be enough for me to consider it half-usable.
Silverlight Apr 11, 2024 @ 11:09am 
It is a very good gun. Honestly surprised that no one likes or can use it.
Like the scorcher, it can deal with medium bugs from the front.
But unlike the scorcher it's decent at crowd control.
Perfect gun to run with Arc thrower.
Last edited by Silverlight; Apr 11, 2024 @ 11:11am
Katitoff Apr 11, 2024 @ 11:17am 
Played with it some more.

Its decent.

Use it the same way as you'd use liberator penetrator, just on semi instead of full auto, full auto on this gun is as bad as full auto on AC.
Hawk Apr 11, 2024 @ 11:20am 
Originally posted by Silverlight:
It is a very good gun. Honestly surprised that no one likes or can use it.
Like the scorcher, it can deal with medium bugs from the front.
But unlike the scorcher it's decent at crowd control.
Perfect gun to run with Arc thrower.
Zero AOE, unlike the Scorcher, so technically worse ad clear/cc, more recoil therefore worse range, don't have to pay for the Scorcher.
Silverlight Apr 11, 2024 @ 11:22am 
Originally posted by Hawk:
Originally posted by Silverlight:
It is a very good gun. Honestly surprised that no one likes or can use it.
Like the scorcher, it can deal with medium bugs from the front.
But unlike the scorcher it's decent at crowd control.
Perfect gun to run with Arc thrower.
Zero AOE, unlike the Scorcher, so technically worse ad clear/cc, more recoil therefore worse range, don't have to pay for the Scorcher.
Nah. Scorcher has such low ammo per mag and ROF that it doesnt CC at all in 9 missions on Bugs. This thing can clear like 12 bugs just by spamming at them w/o aiming.. Pretty neat.
At the same time, on semi it can snipe specific mediums and shriekers in the same way scorcher can. Good gun. Well designed if you can aim but still viable for spraying.
Last edited by Silverlight; Apr 11, 2024 @ 11:24am
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Date Posted: Apr 11, 2024 @ 3:23am
Posts: 19