HELLDIVERS™ 2

HELLDIVERS™ 2

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AoD_lexandro Apr 20, 2024 @ 4:17am
So what is the advised loadout for bugs?
Bot slayer extraordinaire, but rarely battled bugs so not sure what the best way to go about taking them down.

My standard bot loadout;
CS Diligence
SMG pistol
Impact grenade
Eagle strike
Orbital rail cannon
Autocannon
TBD based on map.

So whats the "go to" gear for bugs then?
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Showing 1-15 of 17 comments
PETROL SNIFFER Apr 20, 2024 @ 4:18am 
use the flamethrower best weapon in the game
Catteus Of Mars Apr 20, 2024 @ 4:22am 
bring MECH it makes the mission atleast 50% easier... if 2 players bring mech its practically trivial :D
purehazard Apr 20, 2024 @ 4:22am 
I use arc blitzer, guard dog, expendable anti tank, eagle rocket strike and orbital laser
Bad_Lieutenant Apr 20, 2024 @ 4:29am 
Laser cannon is S tier against bugs. Worse on hot planets but its godly against fat spitter bugs and hive guards.
Popfuse Apr 20, 2024 @ 4:29am 
  • Light/medium armor Mobility is important I like any of the extra stim options
  • Spray N Pray/Breaker Incendiary
  • Grenade pistol for bug holes
  • Grenade of your choice. Impacts work well
  • ARC thrower for anything less than a bile titan and sometimes bile titans too
  • Laser backpack for anything you aren't looking at.
  • 500kg for bile titans. If it doesn't 1 shot them finish them off with the Arc thrower.
  • Cluster bomb orbital or eagle depending on preference.
Vicpool Apr 20, 2024 @ 4:29am 
Light armor (perk of preference), Incendiary Breaker or Eruptor, Redeemer Pistol and Impact or Stun Grenades.

- Eagle Cluster
- Eagle Air Strike or 500kg
- Energy Shield
- Quassar

I use that for solo and coop, and feels like a pretty secure loadout. I got full Eagle (Hangar) upgrades, so I decided to go Eagle x2 instead of Orbital Strikes, but you could choose another option if you don't like those picks. Energy Shield and Quassar are a must (for me) if you wanna go chilling on difficulty 9.

Just personal preferences anyway. Have a nice day!
❌ Peath Apr 20, 2024 @ 4:44am 
- Any primary of preference, I like Sickle / Liberator the most.
- Grenade Launcher + Supply backpack for horde/bug breach clearing on arrival.
- Cluster grenade with less fuse time and more radius.
- Eagle Strafing Run
- 500kg Bomb / Laser Cannon / Railcannon for Titans / chargers

Up to Difficulty 7/8 is my go to, as most people run meta loadouts with Quasars to take out heavies. So I focus on horde management and clearance.
Inardesco Apr 20, 2024 @ 4:54am 
Whatever you like.

I see a lot of different loadouts for bugs so just find one that works for you.
Sanglaine Apr 20, 2024 @ 4:54am 
Gun is advised.
Ashrock Apr 20, 2024 @ 5:01am 
eruptor, stalwart, frags, machine pistol. medium armor with 30% recoil reductions/ +2 nades. the rest is optional to map/mish.
Naru Apr 20, 2024 @ 5:14am 
Arc thrower is my go-to vs bugs.

Sure, flamethrower is faster than arc thrower at killing chargers, but Arc Thrower can still kill chargers in a decent amount of shots and sweeps entire hordes and patrols, usually without allowing any to call a breach, and its much safer for the user, and the whole team as long as you know not to fire it at bugs near teammates.

Makes you the best frontliner who actually holds the line, never have to reload or resupply on ammo, which means as long as you're firing downrange, keeping the bugs at bay, you never have to give up ground unless a charger gets through, which usually random teammates bring something anti-tank to delete those anyways. Best for horde clear compared to any machine gun or flamethrower which you have to stop firing for a while to reload or get more ammo, which always gives the bugs ground to overrun your position.

Shield is very useful as it prevents being slowed by stray hits entirely, which makes hunters much more manageable, and with the arc thrower you want to be the one in front so you're at the highest risk of getting hunter pounced. Shield mitigates that.

Beyond that, I bring orbital railcannon, 500kg, or laser to deal with bile titans or fubar situations where you're surrounded by too many heavies, because arc thrower is all the horde clear you should need, especially with the lvl 4 ship upgrade for it. Melts spewers, commanders, all the chaff, so as long as you aren't being overrun by chargers or bile titans everything else is a joke.

Arc thrower can still deal decent damage to bile titans if you have nothing else, so worst case scenario, you can kite it for 20 shots or so. Pairs well with orbital railcannons or 500kgs that don't quite finish the titan, usually only takes 3 or 4 arcs to finish it off.

If I'm feeling funky I'll bring EATs along with arc thrower, been bringing them more to be able to deal with shrieker nests at without needing to get close enough to spawn them.

Primary can be anything, I like punisher for snapshot staggering anything that gets too close. I value crowd control over dps, which is why punisher is better than breaker variants in my eyes.

Secondary is grenade pistol for bug hole utility, otherwise hardly needed or used. Stun grenades for more crowd control when surrounded or to lock chargers in place.

Sorry for the absurd amount of info I'm both autistic and sleep deprived.
Last edited by Naru; Apr 20, 2024 @ 5:15am
YMD Apr 20, 2024 @ 5:21am 
I use Incendiary Breaker + Autocannon.
Chaos Apr 20, 2024 @ 5:21am 
Main - Sickle
Sub - P19/Nade pistol
Nade - Impact

Strats 1 - Quasar
Strats 2 - Laser Rover
Strats 3 - Airbrust/Airstrike
Strats 4 - 500kg/Railcannon

That's one is my easy time set, you can use other Main if you want but I just like Inf ammo.
Sanglaine Apr 20, 2024 @ 5:24am 
Ok, slightly more serious... bugs are uh... overwhelm. Like the idea should be you bring A LOT of thing. Bile titan and charger are the stuff people complain about, but like...

Lets say you are four guys. Tell everyone to bring an EAT as their strategem and you will find mission goes strangely smooth for example.

Lets say instead you wanna be organized right? Have one guy be a full ANTI ARMOR GUY, then have one dude be the 'Hey aren't you supposed to be anti-armor? FFS! Ok dropping EAT!' guy. He will be regulalrly mad that the AA guy doesn't do his job, but it will still be smooth.

Finally, solo helldive? if you are interested, just take supply pack and learn how to juke attacks and such man. It's actually good advice. like if you really wanna learn, all enemies obey AI. Just look at them, study and before long you will be an expert. I'm not kidding. Be high smart and you will be high pro. The game... this is why I actually like it.
アンジェル Apr 20, 2024 @ 5:31am 
Originally posted by AoD_lexandro:
So what is the advised loadout for bugs?
Bot slayer extraordinaire, but rarely battled bugs so not sure what the best way to go about taking them down.

My standard bot loadout;
CS Diligence
SMG pistol
Impact grenade
Eagle strike
Orbital rail cannon
Autocannon
TBD based on map.

So whats the "go to" gear for bugs then?

Scout Armour - same as with bots, if you are not detected, you are not being attacked - and if you do it clever you can outrun the enemies' melee

Breaker Incendiary / Sickle - If you have to fight you either want to keep smallfry away, or have no worries about running out of ammo; breaker is also great against shriekers while the sickle is great as sniper replacement with maxed out scope

Senator - matter of preference

Impact Grenade - the go to anti spewer weapon

Shield Generator Backpack - you want this to prevent being slowed by spewers

Quasar - mainly for being able to attack shrieker towers reliably, but works good with anything else as well

Eagle Airstrike - its Eagle One - all that is needed to be said

Orbital Laser - you can use it up to maximum of 12 in a squad, but it is still good as it leaves a burning path behind against bugs - Orbital Railcannon is less good than with bots as Chargers are plentiful - that means the Orbital Laser is truly a Bile Titan / mass crowd control

Boosters as usual in this priority order: stamina, hellpod space opt, muscle enhancement, UAV rec / quick extraction
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Date Posted: Apr 20, 2024 @ 4:17am
Posts: 17