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I'd recommend making "points of exclusion" in a 3-5 metre radius around the terminals, and a 10-15 metre radius around the shuttle landing point.
We aren't upset about the environmental effect itself, in fact they're ♥♥♥♥♥♥♥ awesome. We just think they shouldn't be able to effectively soft-lock us out of Objectives and such temporarily.
For real, though, you're essentially asking them to remove fire tornadoes. Like, "they're cool, but only when they don't affect my game."
Why does everybody want this game to be a cakewalk?
Totally agreed. Let us keep the tornadoes as they are, for they are amazing.
I've also timed them, they never dissipate, period, have fun wasting the incredibly limited time that the devs "graciously" gave us in order to finish an objective. While waiting for the tornadoes to totally not care about us and move on, which they will never do.
I am sure you can figure it out too.
On the other hand, it does offer some fun chaotic moments in-game that make things a bit unpredictable and you need to adapt for a moment.
I don't think it's too bad, but a little tweaking might be good to do anyways.
Yeah, standing around and waiting for the fire to die out isn't that great.
A reduction of the burn-time of the ground might be a good compromise.
it's only temporary. they're dynamic weather effects, if they don't affect the gameplay at all it'd be boring.