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https://www.youtube.com/watch?v=fw_ocG_l-SM
i agree though they should have another quirk to make using them more fun, like the Heat tag on the gun should not only make the gun susceptible to environment, it should also give a damage/armor pen bonus to the spot you are shooting, which can work with your squadmates weapons too.
Beam laser weapon have always been mid, even in the first game.
But somehow they manage to make it worst here.
Granted it have it uses, the inf. ammo and low recoil make it a decent option for bots head hunting...and that's about it.
To be fair, I didn't watch the whole video. But early on he states that the Laser weapons are to kill "Chaff" enemies. Guess what does they equally well or much faster? Liberators, Defenders, Stalwarts and Machineguns (latter two compared to the Laser Cannon).
In the end, these Laser Beam weapons are just easily out performed by similar purpose weapons. Yes, the Scythe can stay on target and slowly headshot a Devastator, but it does have horizontal sway built in and needs the player to crouch to get the most effective performance. Know what else can do that in that same style? Liberator. Or even the Liberator Penetrator. Heck, even the Defender can do it, and it also allows you to run away at a full run while firing, or hold a briefcase of codes or carry and use a ballistic shield. Not to mention they ALL do more damage.
And while the Laser Cannon is in an okay position, it doesn't justify the shortcomings and failings of the Scythe and Dagger.
"I didn't watch more than the beginning, but I'm pretty sure I'm right anyways".
Are they the best in damage? No. Are they okay for what they are? Yes. Fun? Yes, especially if doing a thematic laser build. Sickle is the exception, it's great all around.
"I literally didn't spend 32 minutes watching him ramble on about how much he likes lasers and clubs, but I did click on his links to certain parts in his video where he states what each weapon is good for, how to make them better, and what he considers fun instead of being the best. HOW DARE I."
-Fixed it for you.
Also, still lacks damage and potential usage of other weapons. Low DPS, low Alpha, have to stop firing to cool down for prolonged periods of time compared to reloading a firearm, limited damage potential over time creates issues with 'chaff' enemies swarming you, and nearly completely worthless against armor foes outside of small niche uses (Hulk's back, Devastator's Head)...
Go on?
Video addresses all of that and provides TTK tables and usage tips.
dagger is 5 dmg a tick, and scythe is 10 a tick. they kill very very slowly
SICKLE ON THE OTHER HAND BEST PRIMARY
Likely laser weapons are suppose to have x2-3 the current damage, but somebody misunderstood the damage application isn't the same, so 150/s isn't more than 60 per round.
Reason why they're good on bots, is due to bots having virtually zero health on the head. That's not a reflection of the quality of laser weapons, but more so bot's inherit weakness. Hopefully while we only have access to bugs, who don't have the bots weakness, somebody realises the mistake on these weapons and does a passover to make sure each laser is dealing the intended damage.
Silly helldivers. Pointy lasers.
Sure the beam weapons don't seem to be that great, but they can still work and I've even seen the heavy laser used successfully in level 7 bot missions to solid effect. Just relies on you using your brain with them. Besides, the laser guardian drone is stupidly effective in bot missions to the point it's usually a must have.
Do be a dear and list those here, because looking at it, with perfect aim on a moving target's head or weakpoint during combat it took around 1 second per 'chaff' target, and much more damage other larger foes (7 seconds for a Brood Warrior, right?) compared to a single bullet, or 2, per target, or 3 seconds of firing.
What? Used aimbot to make sure you never miss the weakpoint? Is that the goal here?
These weapons are effective enough to kill enemies. Relatively speaking, they are general worse than ALL other weapons. That's the problem. Everything does it better, the vast majority of the time. And you know what I don't have to do? Wait 8 seconds for the dagger to cooldown, when I can pop a new magazine into my Redeemer and mow down another dozen little bugs, or blast through chainsaws running me down.