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They increased fire damage per tick by 50% in patch 01.000.200, making players die in about a second after catching fire. It has not yet been returned to a normal amount.
Won't change the fact that if you aren't wearing one, you'll die in under 1 second from fire damage from whatever source. Dying almost instantly from walking into fire is just nonsensical. I think that if they're gonna keep the fire damage per tick as it is now to make fire more viable against enemies, they should give players some base resistance against fire.
Yeah well in this case just give players base fire resist. It makes no sense to die from catching fire so fast.
I mean even if one was to wear a suit made of papyrus doused in gasoline and catch fire they wouldn't die that fast. On top of that, military equipment has been made to be fire resistant for like 100 years irl ffs.
I cant even react to stim... especially if I get knocked down its no chance.
Also, sometimes even with armor the rockets will one shot me. I think the resistance is calculated after damage is received. So if you have 100 health and a rocket does 100 dmg, it will kill you before your resistance is calculated. But, if you get hit for 90 and have 50% resist and 100 total hp then it will do 45 dmg.
not to mention that the fire damage is sometimes bugged that enemies wont take fire damage at all.
I kinda think they don't with how many things are still broken from launch, and apparently fixing the optics that are misaligned is an "iterative fix" sort of thing.
Plus with some statements from the CM I question what their hiring practices are, personally.
i dont even know if they research about guns either. the HMG being a scope only gun(with misaligned red dot lmao) is weird... unless that is also another bug that they haven't fixed yet. also a small nitpick of the SMG primary having more damage than the AR... arent SMGs usually carrying small calibers? so it should be the gun that has faster RoF but weaker damage compared to AR?
the rocket damage is still incredibly inconsistent..