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A level 1 Mission and a Level 2 Mission round up to the same number on the mission-debrief, but the 2 is contributing more on the backend (the real liberation meter has many more decimals).
For multi-mission OPs all mission values are stored and only applied once the entire OP is complete.
Lastly the impact of your OP is scaled based on global player count, the less players are online, the more each is worth and the inverse.
That's also why it's important to go to highly populated planets, as splitting up, will make us all less efficient at liberating.