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Maybe if it was a secondary weapon? Those are useful but are relatively expendable.
Or if it wasn't actually healing but some kind of other effect that improved survivability.
If they added a downed state to anything that doesnt outright vaporizes you it could be very useful.
I'd also love a weapon that would shield someone briefly when shot.
That'd be a pretty big mechanic change, though.
(And they'd probably let rescue be available to any helldiver not needing special kit, but maybe they could fit in kit making it better. Like an armor that makes it faster?)
You make a good point there. Perhaps it might be worthwhile to have a slot on super destroyers that can be filled with a support strategem that can be called in without it having to get selected after you get in your pod.
This ties into another thought i had, namely, the upcoming vehicles (Even the mechs maybe?) who will actually bring them over any of the more immediately useful strategems? Would it not be handy maybe to be able to chose some support strategems that are always available. Basicly, buying and slotting one specificly that you as host can bring to the party. (Just a thought here, might be a bad one, thoughts are always appreciated)
if they do
TIME FOR DOCTOR ASSITED FREEDOM
We would have something to spend that req on at least