HELLDIVERS™ 2

HELLDIVERS™ 2

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Avery Apr 5, 2024 @ 9:18pm
Fresh Mag, 1 Bullet.
So for quite some time been noticing, that occasionally after a full reload, the game decides that this fresh mag will have 1 bullet in it. The icon will show a full magazine, but 1 shot and the mag is empty. For instance the Dominator, will pull the slide back than fire a shot and instantly need a new mag.

I don't know how to replicate it. Has gotten me killed many times.

Just wondering if anyone else has experienced this phenomenon?
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Showing 1-15 of 18 comments
Zeddy Apr 5, 2024 @ 9:24pm 
I've had this once or twice.

The 1 bullet is just the round that's left in your chamber when reloading, so somehow a magazine got put in without actually reloading your gun, maybe similar to how you can hear the stim noise without actually stinking.
Radio Apr 5, 2024 @ 9:32pm 
Yeah i've had that happen too, it's like the gun jams or something and you need to do another reload to clear it.

It's weird, not sure if it's a bug or a feature.
Theofratus Apr 5, 2024 @ 9:50pm 
Originally posted by Zeddy:
I've had this once or twice.

The 1 bullet is just the round that's left in your chamber when reloading, so somehow a magazine got put in without actually reloading your gun, maybe similar to how you can hear the stim noise without actually stinking.
This.
So long as there is one in the chamber when you release the mag, even if you interrupt the reload by shooting, you will fire that round.
And sometimes you think the reload has finished and try firing immediately, but you're just slightly early, so you only have that one round. The number of times I have to keep pulling the charging handle on the smg is honestly why I can't use it anymore.
Tigerhawk71 Apr 5, 2024 @ 9:52pm 
Literally a skill issue not a bug - you didn't finish reloading.
Catteus Of Mars Apr 5, 2024 @ 9:55pm 
maby once or twice usually following being ragdolled into rock or something while reloading :)
on the other those same kind of situations have led me loosing my primary several times :D
Last edited by Catteus Of Mars; Apr 5, 2024 @ 9:55pm
MagikarpMagi Apr 5, 2024 @ 9:59pm 
Something about interrupting or spamming reloading seems to cause it, but I think it also happens when you leave at least one bullet left in the chamber. Something about interrupting the reload when it's not fully empty seems to trigger it.

I think. It's usually chaotic when it happens. But you know it isn't just a normal interrupted reload, because you lose the extra mag. Hurts on an MG.
Tigerhawk71 Apr 5, 2024 @ 10:04pm 
Originally posted by CritMasterFlex:
Something about interrupting or spamming reloading seems to cause it, but I think it also happens when you leave at least one bullet left in the chamber. Something about interrupting the reload when it's not fully empty seems to trigger it.

I think. It's usually chaotic when it happens. But you know it isn't just a normal interrupted reload, because you lose the extra mag. Hurts on an MG.

This doesn't happen.
Sokaku Apr 5, 2024 @ 10:25pm 
This is the result of an interrupted reload where you reloaded with at least one round prior to reloading. The most typical causes are switching weapons or diving before the reload completes. Magazine weapons have 3 steps to a reload, remove mag, insert mag, and chamber round. You can interrupt between each of the stages.

So for instance if you hit reload and start removing the mag, then switch to pistol and back to the rifle, if the rifle had a round still chambered then you get the single remaining round because a new mag was not inserted. Hitting reload again will insert the magazine and if the mag is 25 rounds you will have 26 with the gun ready to go because a round is already still chambered.

In the same scenario if the rifle had fired its last round, you'd pull out an empty rifle with no magazine inserted and have to hit reload again to insert a mag and chamber a round.

You can also interrupt a reload as the helldiver inserts a magazine. This only applies when you had fired the last round in the old magazine. When you next pull out the rifle and attempt to fire, you will get a dry click even though you have 25 rounds "loaded", but nothing chambered. Hitting reload again will chamber a round then you can start firing. I most commonly fall victim to this with the grenade launcher since I empty it and often am too much in a hurry during reloads.

Every round left in a magazine you reload will be discarded, so the ideal situation is to reload when you have the last round in the mag chambered. This provides a faster reload (no need to rechamber a round) and avoids throwing away ammo.
Last edited by Sokaku; Apr 5, 2024 @ 10:28pm
Starbarian May 15, 2024 @ 2:05pm 
It happening more often now.
In the last game, 1 round mag happened to me two times in a row.
カオス May 22, 2024 @ 10:14am 
Originally posted by Tigerhawk71:
Originally posted by CritMasterFlex:
Something about interrupting or spamming reloading seems to cause it, but I think it also happens when you leave at least one bullet left in the chamber. Something about interrupting the reload when it's not fully empty seems to trigger it.

I think. It's usually chaotic when it happens. But you know it isn't just a normal interrupted reload, because you lose the extra mag. Hurts on an MG.

This doesn't happen.

You are wrong, to some poeple this Bug just doesnt happen.
My buddy has never had it happen to him also.
I have it happen to me multiple times, per game i fire my gun completely empty, reload and after the reload i can only fire one round.
Its not a feature its clearly a bug because it doesnt make sense in the slightest.
Midas May 22, 2024 @ 10:19am 
Originally posted by カオス:
Originally posted by Tigerhawk71:

This doesn't happen.

You are wrong, to some poeple this Bug just doesnt happen.
My buddy has never had it happen to him also.
I have it happen to me multiple times, per game i fire my gun completely empty, reload and after the reload i can only fire one round.
Its not a feature its clearly a bug because it doesnt make sense in the slightest.

It's almost impossible to separate this 'bug' from user error. Absolutely everyone who gets unexpected behavior while reloading is going to blame a 'bug' before they blame themselves.
カオス May 22, 2024 @ 10:31am 
I understand that you think that way if it has never happened to you.
I also understand that you have to start a new reload that will continue where you interrupted the first one if you interrupt an reload, thats okay and certianly not a bug.
But please explain to me how you can start a reload, remove the mag and attach a new one, rack the charging handle, fire off one round to then directly eject the mag, insert a new one fire off one round and then eject the mag again.
That happens if the Bug happens two times in a row, if you were right and the reload was just interrupted, there could only be a round left in the chamber after the first reload and not after the second.
That proves this is a bug and not a feature nor user error.
If this happens to me again i will try to attach a video.
Galahad May 22, 2024 @ 11:04am 
It's a bug. It's happened a couple of times to me when I've been spamming the reload button. It's like the game keeps one of your reload requests queued up somewhere so when you fire one bullet you automatically reload again.
Galahad May 22, 2024 @ 11:05am 
Originally posted by Tigerhawk71:
Originally posted by CritMasterFlex:
Something about interrupting or spamming reloading seems to cause it, but I think it also happens when you leave at least one bullet left in the chamber. Something about interrupting the reload when it's not fully empty seems to trigger it.

I think. It's usually chaotic when it happens. But you know it isn't just a normal interrupted reload, because you lose the extra mag. Hurts on an MG.

This doesn't happen.

nearly 400 hours of gameplay at high level and yes it does happen, its just rare.
Eagle_of_Fire May 22, 2024 @ 11:25am 
The only time this ever happened to me was with the uzi sidearm.
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Date Posted: Apr 5, 2024 @ 9:18pm
Posts: 18