HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
XelNigma Apr 2, 2024 @ 5:12pm
My god marksman rifles SUCK!!
Have you all tried these things? They are horrible! Im not even talking about the stats, I mean the sway or glide or what ever you call it. It takes the rifle forever to reach where you are aiming. Its unusable.
I'm so use to the rifles and shotguns just shooting where im pointing allowing me to a actually land my shots. But thats impossible with this marksman rifle.

I was eager to use it now that it has medium armor pen, but no. mechanically its just not usable. even if it did double damage and double ammo. Its just unusable.
< >
Showing 16-30 of 32 comments
Quill Apr 2, 2024 @ 5:41pm 
Have you tried

First person?
Imnuktam Apr 2, 2024 @ 5:44pm 
Originally posted by XelNigma:
Have you all tried these things? They are horrible! Im not even talking about the stats, I mean the sway or glide or what ever you call it. It takes the rifle forever to reach where you are aiming. Its unusable.
I'm so use to the rifles and shotguns just shooting where im pointing allowing me to a actually land my shots. But thats impossible with this marksman rifle.

I was eager to use it now that it has medium armor pen, but no. mechanically its just not usable. even if it did double damage and double ammo. Its just unusable.

Yeah the floating feeling with those and a few other guns just kills it for me. I didnt even make it a whole map when I unlocked and used diligence counter sniper. 15 min into it I just grabbed whatever was laying on the ground after someone died and it felt like a huge upgrade. Maybe better if you are constantly using sights but those guns just drove me crazy as far as the way they worked. They could triple their damage and I would still pass.
n_three Apr 2, 2024 @ 5:47pm 
I used the Diligence for the first time just now and it was so awful. I'm sticking to shotguns
AoD_lexandro Apr 2, 2024 @ 5:54pm 
Don't drag fire the diligence. Scope fire at medium>long range. Bots wont even get near you if your aim is good. At shorter ranges use your sidearm.
Bear your Bears Apr 2, 2024 @ 5:54pm 
It's been known in game design for YEARS that slow clunky interactions feel like ♥♥♥♥ to players. The usual tradeoff is that slow clunky things would in turn do a large amount of damage. That's not the case in HD2, excluding maybe the JAR now that it's been slightly buffed, but I haven't tested it yet.

It feels like these weapons were designed to pop enemies from halfway across the map, but the gameplay a VAST majority of the time is players getting swarmed in close combat. Maybe if they were suppressed and didn't alert enemies the first time you shoot they would be better.

Originally posted by Quill:
Have you tried

First person?
Nah mate I've tested this and the slow guns are still slow and suck because of it.
shadain597 Apr 2, 2024 @ 5:55pm 
Nah, basic Diligence is okay vs bots. Not an especially strong pick, IMO, but okay.
XelNigma Apr 2, 2024 @ 6:00pm 
Originally posted by Quill:
Have you tried

First person?

Yes, thats my main complaint. I can turn 30% and the gun moves so slow that its literately OFF THE SCREEN!
The gun should never be off my screen when im aiming down the scope!
My eyes, and the scope should move as one.
Hitokiri_Ace Apr 4, 2024 @ 6:57am 
Ya.. I really want to love it.. I'm always out for marksman rifles in all games.. but the sluggishness on these just feels bad man.
I'll just use the AMR, since it doesn't have that issue.
Jozsefirst Apr 4, 2024 @ 7:02am 
Diligence is good, against bots accuracy and ranged fighting capabilities get pushed to the forefront where it excels without sacrificing too much on ergo. AMR and Counter Sniper are indeed trash.
Last edited by Jozsefirst; Apr 4, 2024 @ 7:02am
What's the consensus on the Counter Sniper version of the Diligence? I was underwhelmed with the OG version, too.
Quadsword Apr 4, 2024 @ 7:10am 
Originally posted by Menghis Khan:
I main Diligence on bot planets, and will be trying out the Diligence Counter Sniper now that there's actually a potential point to it with better penetration (before +10 damage per shot over the basic version in exchange for 3/4 magazine size and higher recoil was pointless).

Although I might switch to a different main (like Dominator once I unlock it) if I start using the AMR as my go-to support weapon against bots instead of Quasar.
I tried the Diligence for a couple matches. Went back to the Sickle for a comparison and it felt 1000 times better. More ammo, fully automatic, no recoil.

I'm just waiting for the day the Sickle gets nerfed because we're apparently not allowed to have guns that feel good to use.
Quill Apr 4, 2024 @ 7:11am 
Originally posted by SemiChrist:
What's the consensus on the Counter Sniper version of the Diligence? I was underwhelmed with the OG version, too.
Slower but hits harder

But I also run the DRMs and only fight robots both exclusively

When it comes to fighting bugs they more favor crowd clear weapons than precision weapons
Moonlight Knight Apr 4, 2024 @ 7:14am 
Originally posted by Morbid Gamer:
Everyone had been telling them to buff the under-preforming weapons and they refuse to listen.
As a rule this sounds great but it's actually flawed thinking. If you never nerf, only buff, at some point your damage numbers are going to be astronomical and you'll have trouble fielding things that actually challenge your players. A good example is early Warframe, where at some point they had to introduce an enemy type that just becomes immune to your damage (Sentients) unless you switch to another type of damage, just to have an enemy that even challenges you for a split-second.

Even then they eventually gave us multiple options to simply "turn off" sentient adaptation, though the game is a lot better about nerfing now.

Anyway, I agree that they need to put more thought into how they re-tune weapons, but the "no nerf, only buff" rule is thoughtless.
Matiati Apr 4, 2024 @ 7:20am 
They are actually pretty good against automatons.

You can kill anything except tanks and drop ships with at most two shots from this weapon.

Against Hulks: Its two shot in the red eye. But make sure to aim a bit higher at range due to ballistics. You can also kill them with 3-4 shots by hitting gas vents on their back.

Against Devastators or Berserkers: its one shot if you hit the head perfectly or two-three shots at most if you hit the body (depending on the armor of the section you hit).

Against Scout Striders its either two shots in the body or one shot if you hit the leg joint.

For anything lower (troopers, commisars) you shouldnt waste your amr ammo. Use sickle (or whatever your primary weapon is) instead.

You need to know which mission to bring this weapon though. Generally its great in planets where you have clean line of sight without foliage or land details.

Its worst in foggy missions, jungle missions etc.

I think this is one of the best weapons in the hands of a master against bots. Because the speed you can kill heavily armored bots (assuming you deal perfect shots) is insane.

But I agree this is mostly thrash against bugs due to their swarming nature.

If you are going to play with AMR make sure you wear an armor with "Scout" perk. And stay a long distance away from your teammates and bots. Let your teammates aggro the bots and you shoot them one by one from a distance. If you play correctly you shouldnt be taking any aggro on yourself.
Dakota Apr 4, 2024 @ 7:21am 
Counter sniper has absolutely no business having worse gun handling than the AMR.
< >
Showing 16-30 of 32 comments
Per page: 1530 50

Date Posted: Apr 2, 2024 @ 5:12pm
Posts: 32