HELLDIVERS™ 2

HELLDIVERS™ 2

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Udingo May 10, 2024 @ 7:46am
Please teach How to destroy each automaton tower
Is there a shortcut to destroy these automaton base? Like shoot antenna with EAT or something?

1. Detection tower
2. Jammer
3. Anti air
4. Gunship tower
5. artilerry

Specially those detection and gunship tower super annoying
Originally posted by Slavbringer57:
1. I think the only faster way is a direct 500kg hit.
2. Two of the three tiles spawn with a fabricator close enough that it can chain react the Jammer.
3. Airburst or another AoE strat has decent odds to just clear it out, alternatively I believe autocannon and definitely any AT support weapon can do it.
4. Hellbomb is the only way
5. Largely the same as 3, but they're better armored than AA afaik, Airstrike works well
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Slavbringer57 May 10, 2024 @ 7:56am 
1. I think the only faster way is a direct 500kg hit.
2. Two of the three tiles spawn with a fabricator close enough that it can chain react the Jammer.
3. Airburst or another AoE strat has decent odds to just clear it out, alternatively I believe autocannon and definitely any AT support weapon can do it.
4. Hellbomb is the only way
5. Largely the same as 3, but they're better armored than AA afaik, Airstrike works well
Kahzei May 10, 2024 @ 7:58am 
IIRC a direct hit from a Precision Orbital Strike, the one you start with, will also take out a Detection Tower.

Artillery can be sniped with basically any long-range AT. I habitually clear out a mortar nest with just my Quasar and some good high ground.
MECHARAUSER May 10, 2024 @ 8:06am 
The back vents on Anti-Air as well as Mortar turrets can be burnt out with the LasCannon. Most grenades (the best of these for this purpose being impact) also damages the vents. It's on average 2 grenades to the vents to kill a turret.
The detector tower can be destroyed with the orbital precision strike, and the many variants of armor with servo assisted allows lobbing it a great distance.
Gunship tower is most finicky as it needs an actual hellbomb. For that matter, the LasCannon shines again, as it can quite quickly and easily burn off the engines from the sides of the gunships while setting up the hellbomb.
Also, though I highly do not recommend this, the LasCannon can actually melt the detector tower. I tested it myself, however be warned that the tower will react to received damage and will rapidly rotate to where it is coming from. You need to dump roughly like 2,5 full heatsinks worth of LasCannon power into it. I specifically shot at the lens, might work with other parts, haven't tested that yet. This is honestly more of a novelty than a real tactic to get rid of it, as it is unnecessarily time-inefficient.
Last edited by MECHARAUSER; May 10, 2024 @ 8:07am
Hugh Man May 10, 2024 @ 8:08am 
1. precision orbital or everything of the same or more power
2. if you are lucky: sometimes there is a factory right by its side -> destroying the factory (try autocannon from afar) also destroys the tower. else: there is a terminal at the tower to deactivate the jammer, then you have to hellbomb it.
3. same as 1. autocannon works well also.
4. hellbomb
5. same as 3.

some objectives may be destroyable by spear (factorys at example). most objectives can be destroyed by orbital laser -> gunship tower can NOT!
Udingo May 10, 2024 @ 8:26am 
aight thanks guys :steamhappy:
For jammers only shortcut is blowing the fabricator next to it, or getting lucky with enviroment effect like meteor, detector tower 500kg best or orbital laser, this one i'd give up doing with hellbomb since it's the most clunky frustraiting ♥♥♥♥ landing that hellbomb, for artilery/anti air dont forget your auto cannon can kill them too, Gunship tower is a tricky one, if you DONT carry a weapon that can deal with the gunships never approach it alone, you will spawn a bunch of ships DIE and make it harder for you and your team, on the other hand if you run AutoCannon/AMR/Laser cannon, they are a joke kill em by aiming into the engine and then hellbomb the sh1t out of the building, for heavy automaton bases, my favourites are Orbital laser and orbital barrage, eagle airstirke pretty good too but i'd rather run 500kg for other utilities, my favourite loadout overall for bots that ive used in many helldives is : Any fortified armor [ my prefrece is medium ] Guns - Scorcher/stun nade/Reedemer but senator also good option since last patch, for stratagems > #1 500kg, #2 Orbital Laser , #3 Autocannon and for #4th if you wanna get 5 more get orbital barrage for the heavy bases, if you dont care about that getting EMS mortar or maybe normal mortar helps aaa ton, yoou can also run airstrike with 500 kg but it feels annoying losing them both on re arm i dont recommend it
Logen Neuf-Doigts May 10, 2024 @ 8:29am 
1.precision strike / orbital laser /hellbomb
2. if factory adjacent , can make chain explosion , or deactivate jammer via terminal then orbital laser/precision strike / hellbomb
3. from weakest effective to overkill: any weapon with medium armor pen in the back vents , impact grenades in the back ,anything at hmg/autocannon/amr level ( forget the railgun tho ) eagle airstrike , airburst and above
4.hellbomb
5.same as 3
LoboFH May 10, 2024 @ 8:33am 
Originally posted by Udingo:
Is there a shortcut to destroy these automaton base? Like shoot antenna with EAT or something?

1. Detection tower
2. Jammer
3. Anti air
4. Gunship tower
5. artilerry

Specially those detection and gunship tower super annoying
There are many ways and most of the times you don't need to waste a 5 minutes cooldown orbital. Just an example, the Anti-Material rifle will destroy in two seconds the Anti-Air turrets or mortars, shoot to the heat vents.

If the jammer has a fabricator attached to it just destroy the fabricator, it will bypass the computer minigame, hellbomb, etc.

Gunship fabricators, first destroy the airships (focus one engine and destroy it with your AT weapons) and place a hellbomb, don't slack or the fabricators will spawn a new set of airships and will destroy the hellbomb.
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Date Posted: May 10, 2024 @ 7:46am
Posts: 8