HELLDIVERS™ 2

HELLDIVERS™ 2

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_Rakuy0 May 9, 2024 @ 5:55pm
Devs, you are slowly killing this game
With the recent warbond and many nerfs you implemented, many players feel that this direction of balance you are going for is a cancer for your gameplay loop. Look, we all know it and feel it. After many hours you cant help to notice the repetition and stagnation, and one of the things that got us going was finding fun strategies surrounding some good performance weapon. This direction you are going for is killing this aspect of the game. It was fun, as a comunity, to find these styles of gameplay, and it really sucks to see them simply gone. Gone for no good reason. This is a co op game, competition doesnt matter here, that is both good and bad. Its bad because competition keeps players coming back. You dont have that privilege here, and the fun is slipping through your fingers. Look at this new warbond, the only usable item is the incendiary granade, the smg sucks, the tenderizer is a nerfed liberator. If you keep balancing your weapons this way, the only thing left is a flat boring line in wich the only points that deviate from it are the lousy useless nerfed weapons, just low points, no high ones. Hell, i even dont want to name a gun that is fun to use in here, you guys, with this pve balancing mentality, may kill it. Explosions and things falling from the sky will only keep this game up a finite amount of time. Its not too late to change direction guys.
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Showing 1-15 of 17 comments
Dain_Ironfoot May 9, 2024 @ 6:00pm 
The SMG is really good against bugs, also did fine with Tenderizer on helldive. Haven't tried these with bots yet. Haven't seen many issues with the new stuff yet, but sure I guess the Tenderizer could use a small buff.
+1
KamelittaOida May 10, 2024 @ 8:20am 
their blueprint should be payday 2 and the pitfalls they eventually ran into with evermore powerful DLCs (see Grinder when it released and now). Just hire a ♥♥♥♥♥♥♥ statistician or 2-3 so they double-check each other and try to develop for the future. prognose how many weapons you might introduce of what type more or less, and meta around it with the current weapons.

I hope the current Warbonds type of DLC will financially pay off for them (unlockable through play) to keep the circus going.
Malidictus May 10, 2024 @ 8:24am 
Originally posted by KamelittaOida:
their blueprint should be payday 2 and the pitfalls they eventually ran into with evermore powerful DLCs

It's not even an issue of power creep. Payday 2 developer Overkill simply released far too much crap for any of it to be interesting. Except at least Payday 2 had to refuge in realism. You could get away with releasing fundamentally the same pistol multiple times if one's a Glock, one's a Beretta, one's a Colt... and then a few more Glocks anyway. Though the real-world brands are not mentioned, fans of those guns will still buy them.

Ain't nobody buying a Verdict pistol because they were already a fan of it. That thing didn't exist until yesterday, there's no precedent of it in the real world (aside from a broad "Deagle" comparison, but the gun's too ♥♥♥♥ for that). Any new gun in a sci-fi setting needs to justify its existence in some fashion. It needs to look cool or be fun or hit hard, or ideally some combination of those.

When you release too many weapons, they end up all blending together, watering down the original product. If weapons are going to act the same, then you may as well have fewer guns with more total conversion skins.
Meranius May 10, 2024 @ 8:34am 
must say i stopped care about the "what is the strongest weapon???" and startet to use the ones i like most ^^ "railgun is weak!!1!1!" and? i use it ^^ and its satisfing zu oneshot a hulk when you hit his face
Nightwolf May 10, 2024 @ 9:03am 
Originally posted by Malidictus:
Originally posted by KamelittaOida:
their blueprint should be payday 2 and the pitfalls they eventually ran into with evermore powerful DLCs

It's not even an issue of power creep. Payday 2 developer Overkill simply released far too much crap for any of it to be interesting. Except at least Payday 2 had to refuge in realism. You could get away with releasing fundamentally the same pistol multiple times if one's a Glock, one's a Beretta, one's a Colt... and then a few more Glocks anyway. Though the real-world brands are not mentioned, fans of those guns will still buy them.

Ain't nobody buying a Verdict pistol because they were already a fan of it. That thing didn't exist until yesterday, there's no precedent of it in the real world (aside from a broad "Deagle" comparison, but the gun's too ♥♥♥♥ for that). Any new gun in a sci-fi setting needs to justify its existence in some fashion. It needs to look cool or be fun or hit hard, or ideally some combination of those.

When you release too many weapons, they end up all blending together, watering down the original product. If weapons are going to act the same, then you may as well have fewer guns with more total conversion skins.

The main thing with Payday 2 was, you could choose what you wanted and still have it work at higher difficulties, its slowly becoming harder to do that in HD2 as it stands, because they keep nerfing the weapons.
imsouporcereal May 10, 2024 @ 9:16am 
Yeah the game is legitimately not fun anymore. It's ironic that the devs have spoken how much they dislike meta play while forcing us to meta play.

Smart enough to make a whole video game... Too stupid to allow it to be fun... Depressing...
NitekPL May 10, 2024 @ 9:20am 
Well I left the game because all the constant nerfs. Now it's not fun any more. Weapons are ♥♥♥♥♥♥.
Killing bugs and bots was fun! Now we survive bots and bugs - we want to kill, see things die and explode. Being overwhelmed all the time is not fun.
Khanwolf May 10, 2024 @ 9:24am 
The new Patch that came a week before the Warbond broke the balance. We are able to oneshot Factory Striders now with the Airburst and other jokes due to Bugs.

i know there are some gamerdads out there telling everyone there is Balance and a Plan and Experience, but this is not the case!

Arrowhead needs to step in now and act. This game needs a difficulty overhaul to cater to both sides of the player spectrum and it needs a complete rebalance, but first they need to fix a lot of mechanics and how the damage in peer2peer is applied!
Gutspit May 10, 2024 @ 9:35am 
They don't care, there's nothing to do in the game. This proves online is steadily sliding downward. You can see for yourself by opening SteamDB. 4 new stratagems, 3 warbound' and a small improvement for the ship, that's all we got in 3 months of play. It wouldn't be so bad if they didn't rebalance the weapons.
Meranius May 10, 2024 @ 9:36am 
Originally posted by Khanwolf:
The new Patch that came a week before the Warbond broke the balance. We are able to oneshot Factory Striders now with the Airburst and other jokes due to Bugs.

i know there are some gamerdads out there telling everyone there is Balance and a Plan and Experience, but this is not the case!

Arrowhead needs to step in now and act. This game needs a difficulty overhaul to cater to both sides of the player spectrum and it needs a complete rebalance, but first they need to fix a lot of mechanics and how the damage in peer2peer is applied!
the thing is: the game is designed to make money, new passes/weapons and such stuff make money. if they would stop adding new stuff people would complain about no new stuff. the thing is they need to find the balance between balancing and making new weapons/enemys

i dont think it need a complete overhaul and rebalance. i like that the ai got improved and bugs are now runing arround you to flank. the thing that annoys me most is performance and crashing stuff
Khanwolf May 10, 2024 @ 9:40am 
Originally posted by Meranius:
Originally posted by Khanwolf:
The new Patch that came a week before the Warbond broke the balance. We are able to oneshot Factory Striders now with the Airburst and other jokes due to Bugs.

i know there are some gamerdads out there telling everyone there is Balance and a Plan and Experience, but this is not the case!

Arrowhead needs to step in now and act. This game needs a difficulty overhaul to cater to both sides of the player spectrum and it needs a complete rebalance, but first they need to fix a lot of mechanics and how the damage in peer2peer is applied!
the thing is: the game is designed to make money, new passes/weapons and such stuff make money. if they would stop adding new stuff people would complain about no new stuff. the thing is they need to find the balance between balancing and making new weapons/enemys

i dont think it need a complete overhaul and rebalance. i like that the ai got improved and bugs are now runing arround you to flank. the thing that annoys me most is performance and crashing stuff

oh, i agree 101% with every single word.

just one thing as a sidenote: Reddit found out the new Warbond Items are more like the old Stats we had before some Patches. Some people there even wonder if the Warbonds were made before release.

But if the weapons are ready AND there are no Fixes and Optimization, what exactly is Arrowhead doing all week then?

i hope we will see a performance patch soon. They are more than lazy!
Inardesco May 10, 2024 @ 9:42am 
Originally posted by Meranius:
the thing is: the game is designed to make money, new passes/weapons and such stuff make money. i

Lol.

As if there are people that actually pay for super credits.
joeredner May 10, 2024 @ 9:44am 
Originally posted by Dain_Ironfoot:
The SMG is really good against bugs, also did fine with Tenderizer on helldive. Haven't tried these with bots yet. Haven't seen many issues with the new stuff yet, but sure I guess the Tenderizer could use a small buff.

The SMG is good, period. I was hasty on it but the more I use it the more I love it. The tenderizer isn't in any way superior to the liberator and I played multiple matches back to back with both to form that opinion. In fact I prefer the liberator.
Meranius May 10, 2024 @ 9:50am 
Originally posted by Inardesco:
Originally posted by Meranius:
the thing is: the game is designed to make money, new passes/weapons and such stuff make money. i

Lol.

As if there are people that actually pay for super credits.
just bcause yu dont do it doesnt mean others do the same.
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Date Posted: May 9, 2024 @ 5:55pm
Posts: 17